Full notes
Full Dead In Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! And here is a new update! \(^▽^)/ Balance
What changed
- Balance
- Gameplay
- Fixes
- Events
Some items and weapons are balanced.
The optional bosses are balanced.
Improvements
Reworked spirits in the forest. Now they are pursuing the hero in the form of fireflies.
Added markers to minimap that indicate exits from the room.
Fixed a bug where the player's marker was missing on the minimap.
Fixed a bug when talking to NPC.
Fixed a bug in the cave event.
Improved save system.
Now, if the joystick is disconnected while playing, you can control the character from the keyboard.
Uniform distribution of chests for each world.
Minor improvements and bug fixes.
Thank you for playing «Dead In Time»! I hope you are enjoying the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
