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Steam News19 July 20187y ago

Update #6

Hello everyone! And here is a new update! \(^▽^)/ Balance Some items and weapons are balanced. The optional bosses are balanced. Improvements Reworked spirits in the forest.

Full notes

Full Dead In Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! And here is a new update! \(^▽^)/ Balance

What changed

3 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • Events
addedHello everyone! And here is a new update! \(^▽^)/ Balance
changedImprovements
changedReworked spirits in the forest. Now they are pursuing the hero in the form of fireflies.
addedAdded markers to minimap that indicate exits from the room.
fixedFixed a bug where the player's marker was missing on the minimap.
fixedFixed a bug when talking to NPC.
  • Some items and weapons are balanced.

  • The optional bosses are balanced.

Improvements

  • Reworked spirits in the forest. Now they are pursuing the hero in the form of fireflies.

  • Added markers to minimap that indicate exits from the room.

  • Fixed a bug where the player's marker was missing on the minimap.

  • Fixed a bug when talking to NPC.

  • Fixed a bug in the cave event.

  • Improved save system.

  • Now, if the joystick is disconnected while playing, you can control the character from the keyboard.

  • Uniform distribution of chests for each world.

  • Minor improvements and bug fixes.

Thank you for playing «Dead In Time»! I hope you are enjoying the game.

Source

Steam News / 19 July 2018

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