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Steam News15 July 20187y ago

Update #5

Hello everyone! I hope you had a good weekend! Balance Increased run speed with a staff. The "Armor of Time" has been redesigned. Now, in addition to absorbing damage, it also speeds up the hero's time.

Full notes

Full Dead In Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! I hope you had a good weekend! Balance

What changed

5 fixes0 additions4 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedHello everyone! I hope you had a good weekend! Balance
changedIncreased run speed with a staff.
changedThe "Armor of Time" has been redesigned. Now, in addition to absorbing damage, it also speeds up the hero's time.
removedRemoved unnecessary animation attacks from the staff.
changedImprovements
fixedFixed bug with inactive save button.
  • Increased run speed with a staff.

  • The "Armor of Time" has been redesigned. Now, in addition to absorbing damage, it also speeds up the hero's time.

  • Removed unnecessary animation attacks from the staff.

  • Slight balancing of some items.

Improvements

  • Now it is possible to make a roll before the end of the attack animation.

  • Fixed bug with inactive save button.

  • Fixed a bug where lightning struck the hero in the building.

  • Fixed a bug where the level of items and weapons lost after killing the boss.

  • Fixed small bugs in the battle with the final boss.

  • Fixed bug with saving of dropped items.

  • Minor changes in some enemies.

Source

Steam News / 15 July 2018

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