Full notes
Full Dead In Time update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! I hope you had a good weekend! Balance
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Increased run speed with a staff.
The "Armor of Time" has been redesigned. Now, in addition to absorbing damage, it also speeds up the hero's time.
Removed unnecessary animation attacks from the staff.
Slight balancing of some items.
Improvements
Now it is possible to make a roll before the end of the attack animation.
Fixed bug with inactive save button.
Fixed a bug where lightning struck the hero in the building.
Fixed a bug where the level of items and weapons lost after killing the boss.
Fixed small bugs in the battle with the final boss.
Fixed bug with saving of dropped items.
Minor changes in some enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
