Full notes
Full Dead Beacon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Dead Beacon changes
New version features some fixes:
Some players have been getting an 'insta-kill' bug where they would kill almost every monster in a single shot to the head. I think it is an issue dependant on how each player's system manages decimal values and I've rewritten the critical damage behaviour so it doesn't happen anymore. Anyways, report if it appears again because that would mean it's another behaviour's fault.
Sometimes text would not appear if the player's OS is not set to English. Should be fixed.
There was a visual bug when solved the North Riddle Room, the lamps would reset to a random position. Fixed.
Wolves have now more aggro radius.
Sometimes an option menu would overlap with another random menu. Fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
