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Steam News18 December 20232y ago

0.4.5 Fixes Important Bugs and Reduces Lag Spikes

Update 0.4.5 is live! We have a handful of bug fixes lined up for this update, some of which are critical and prevented some players from playing the game at all.

Full notes

Full DAVIGO: VR vs. PC update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
changedWhat's changed:
fixedFixed the bug that caused everything on the map to explode when the match start and a loud, static sound to play
fixedFixed a bug where lobby rooms would appear broken (with overlapping UI and ABCD as the room code)
fixedFixed a bug that caused the menu not to load on startup
changedReduced lag spikes that happen the first time an effect is played during a play session, which is especially noticeable on standalone headsets
changedWe're continuing to work on important bug fixes and performance issues. If you're currently experiencing issues, our help FAQ can be seen here . It also contains a list of known issues so you can see what we're working on.

DAVIGO: VR vs. PC changes

changedWhat's changed:
fixedFixed the bug that caused everything on the map to explode when the match start and a loud, static sound to play
fixedFixed a bug where lobby rooms would appear broken (with overlapping UI and ABCD as the room code)
fixedFixed a bug that caused the menu not to load on startup
changedReduced lag spikes that happen the first time an effect is played during a play session, which is especially noticeable on standalone headsets

Update 0.4.5 is live!

We have a handful of bug fixes lined up for this update, some of which are critical and prevented some players from playing the game at all.

What's changed:

  • Fixed the bug that caused everything on the map to explode when the match start and a loud, static sound to play

  • Fixed a bug where lobby rooms would appear broken (with overlapping UI and ABCD as the room code)

  • Fixed a bug that caused the menu not to load on startup

  • Reduced lag spikes that happen the first time an effect is played during a play session, which is especially noticeable on standalone headsets

We're continuing to work on important bug fixes and performance issues. If you're currently experiencing issues, our help FAQ can be seen here. It also contains a list of known issues so you can see what we're working on.

Cheers! -Davigo Studio

Source

Steam News / 18 December 2023

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