Full notes
Full DAVIGO: VR vs. PC update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
DAVIGO: VR vs. PC changes
Update 0.4.5 is live!
We have a handful of bug fixes lined up for this update, some of which are critical and prevented some players from playing the game at all.
What's changed:
Fixed the bug that caused everything on the map to explode when the match start and a loud, static sound to play
Fixed a bug where lobby rooms would appear broken (with overlapping UI and ABCD as the room code)
Fixed a bug that caused the menu not to load on startup
Reduced lag spikes that happen the first time an effect is played during a play session, which is especially noticeable on standalone headsets
We're continuing to work on important bug fixes and performance issues. If you're currently experiencing issues, our help FAQ can be seen here. It also contains a list of known issues so you can see what we're working on.
Cheers! -Davigo Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
