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Steam News6 December 20232y ago

0.4.3 Fixes Integrated GPU Issue, Brings Updates to Default Rulesets, and More!

Hey everyone! We just pushed 0.4.3 live! This update fixes a major bug that caused some devices with integrated graphics cards to crash upon boot.

Full notes

Full DAVIGO: VR vs. PC update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

2 fixes0 additions5 changes0 removals
  • Performance
  • Balance
  • UI and audio
  • Gameplay
changedWe just pushed 0.4.3 live! This update fixes a major bug that caused some devices with integrated graphics cards to crash upon boot. We've also reduced lag spikes at the start of some matches and revised the default rules slightly for game balancing.
fixedFixed issue that caused some devices with integrated graphics cards to crash immediately upon boot.
fixedFixed issue where microphone initialization would re-occur at the beginning of every match, causing lag spikes for some players.
changedUpdated default rules for all game modes to improve balancing. We've slightly increased base health for KNIGHTS to offset the previous update where we greatly reduced the average hits to kill a KNIGHT.
changedIncreased GIANT health and max rockets in matches with 3 and 4 KNIGHTS to allow for more strategic play.
changedIt might sound like we've buffed KNIGHTS, but the KNIGHT health increase fixes a slight overcorrection from the previous update, and the increase in max rockets should be balanced with the GIANT'S health increase. These values will likely continue to change as we balance the game, but in the meantime, you can always edit the rules if there are values you prefer!

DAVIGO: VR vs. PC changes

changedWe just pushed 0.4.3 live! This update fixes a major bug that caused some devices with integrated graphics cards to crash upon boot. We've also reduced lag spikes at the start of some matches and revised the default rules slightly for game balancing.
fixedFixed issue that caused some devices with integrated graphics cards to crash immediately upon boot.
fixedFixed issue where microphone initialization would re-occur at the beginning of every match, causing lag spikes for some players.
changedUpdated default rules for all game modes to improve balancing. We've slightly increased base health for KNIGHTS to offset the previous update where we greatly reduced the average hits to kill a KNIGHT.
changedIncreased GIANT health and max rockets in matches with 3 and 4 KNIGHTS to allow for more strategic play.

We just pushed 0.4.3 live! This update fixes a major bug that caused some devices with integrated graphics cards to crash upon boot. We've also reduced lag spikes at the start of some matches and revised the default rules slightly for game balancing.

Here's the full list of changes:

  • Fixed issue that caused some devices with integrated graphics cards to crash immediately upon boot.

  • Fixed issue where microphone initialization would re-occur at the beginning of every match, causing lag spikes for some players.

  • Updated default rules for all game modes to improve balancing. We've slightly increased base health for KNIGHTS to offset the previous update where we greatly reduced the average hits to kill a KNIGHT.

  • Increased GIANT health and max rockets in matches with 3 and 4 KNIGHTS to allow for more strategic play.

It might sound like we've buffed KNIGHTS, but the KNIGHT health increase fixes a slight overcorrection from the previous update, and the increase in max rockets should be balanced with the GIANT'S health increase. These values will likely continue to change as we balance the game, but in the meantime, you can always edit the rules if there are values you prefer!

Thanks for your patience as we solve these issues. Keep the feedback coming and stay tuned for more updates soon!

-Davigo Studio

Source

Steam News / 6 December 2023

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