Full notes
Full Data Ball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
This patch includes major updates to several game systems including level generation and combat. It also includes bug fixes and some behind the scenes changes to improve performance.
Additions
Projectiles targeting system. *Look in 'Changes' for more info*
Animated emission textures
Changes
Overhaul of projectiles/combat system
Player projectiles now launch straight in the direction the player is looking, only conforming to the height of the blocks in the path of the projectile
Added targeting system, activated by holding the fire button, which allows player to lock onto a target and find a path through the level for their projectile to follow to the target
Complete overhaul of projectile path finding
Lowered max level generation size to 512 to reduce performance issues
Improved the look of several particle systems
Data ring no longer resets on death/reboot/reset
Data packets now provide a small amount of charge
Drain and breakout blocks no longer spawn in clumps which sometimes made completing levels near-impossible
Breakout blocks now flash for a second before breaking
Goal blocks and power ups now only spawn on default blocks
Reduced and clumpiness and other general improvements to level generation
Alter size and wrapping of player names in menu and in game
Update PostProcessing system and tweak parameters to create a better balance between fidelity and performance
Updated Unity
Updated Facepunch Steamworks
Fixes
Goal blocks no longer generate inside other blocks
Dead zone for gamepads changed to prevent unintended input
Fix deprecated Unity methods
Fix issue where ball impact was not always registered properly
Fixed UI issue preventing saving in slot 8
Known Issues
Gamepads will produce unexpected results if plugged in before starting game. WORKAROUND: Wait to plug gamepads in until after the main menu has loaded.
Drain blocks sometimes drain through corners
Player can place multiple blocks in the same spot in Creative mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
