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Steam News1 May 20262mo ago

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We're back with some quality of life improvements! We hope you enjoy them. Additions Added portal despawning to dungeons once the boss inside has died.

In this update2

Full notes

Full Darza's Dominion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedWe're back with some quality of life improvements! We hope you enjoy them.
addedAdditionsAdded portal despawning to dungeons once the boss inside has died.
addedAdditionsAdded a TP button to the Boss Health Bar when a player is within 20 tiles.
addedAdditionsAdded Hold-Press on Mobile to swap with your currently equipped item from your inventory, backpack, or bag.
changedAdditionsAdded Hold-Press on Mobile to consume Gems from your inventory or backpack. Previously, this only worked from bags.
addedAdditionsAdded a tier comparison glow to equippable items in bags with a higher tier than your current one. This does not apply to Untiered items.

Darza's Dominion changes

changedWe're back with some quality of life improvements! We hope you enjoy them.
addedAdded portal despawning to dungeons once the boss inside has died.
addedAdded a TP button to the Boss Health Bar when a player is within 20 tiles.
addedAdded Hold-Press on Mobile to swap with your currently equipped item from your inventory, backpack, or bag.
changedAdded Hold-Press on Mobile to consume Gems from your inventory or backpack. Previously, this only worked from bags.

We're back with some quality of life improvements! We hope you enjoy them.

Additions

  • Added portal despawning to dungeons once the boss inside has died.

  • Added a TP button to the Boss Health Bar when a player is within 20 tiles.

  • Added Hold-Press on Mobile to swap with your currently equipped item from your inventory, backpack, or bag.

  • Added Hold-Press on Mobile to consume Gems from your inventory or backpack. Previously, this only worked from bags.

  • Added a tier comparison glow to equippable items in bags with a higher tier than your current one. This does not apply to Untiered items.

  • Added a pulsing glow to bags with tiered equippable upgrades.

Changes

  • Changed dungeons in the nearby hover list to appear at the top and be chosen first as TP targets.

  • Changed the Vitality formula to be a bit more impactful per point of Vitality (0.192 HP/s/Vitality starting at 12 Vitality → 0.25 HP/s/Vitality with no clamp).

Source

Steam News / 1 May 2026

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