Full notes
Full DARKWATCH update
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What changed
- Events
DARKWATCH changes
Agents, Thank you all so much for the amazing response to our demo!
Every bit of feedback helps us more than you can imagine. We’re just a small team working on this in our spare time, with no real budget behind us, so getting the demo out there and seeing people actually play it means a lot. It helps us understand the game better, refine the experience, and confirm we’re heading in the right direction. The response has honestly given us an extra push to make this into something special.
Darkwatch was always meant to be a tough and challenging experience, and from what we’ve seen, that part’s landing well. But there is room for improvement. Now it’s about tightening things up and really taking it to the next level.
So that’s what we’re doing — grabbing the Cthulhu by the tentacles and diving straight into full release.
We’ll keep sharing progress as we go. Keep an eye on Steam events and announcements, and follow us on YouTube, TikTok, and X for more updates and behind-the-scenes looks as we keep building Darkwatch.
— The TimeCrashGames Team, Tilo & Trevor.
Source
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