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Steam News20 October 20258mo ago

Demo Patch!

Hello Darkwatch agents! We've been working hard on updating the Demo and getting rid of some pesky bugs you have been reporting complete with some balance tuning, enjoy!

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Hello Darkwatch agents! We've been working hard on updating the Demo and getting rid of some pesky bugs you have been reporting complete with some balance tuning, enjoy! AI: -Increased the Critical hit visibility -Chest Critical Hit spot denies Hunter Vampiric Dash ability -Intro Hunter can no longer attack the player as they finish loading the level (Laboratory) -Hunters now play warning animation and sound after successful Vampiric dash -Added a surprise -Added Tenta Anims, sounds, attack trace logic to fix their ability to hit the player through surfaces -Added Tenta retreat on player distance UI: -Added Knife Melee Information to UI -Added 'Ammo' Text to Ammo Ven -Escape Input Key Can now Exit UI interactions -HUD auto hides inside of UI interactions where it is not needed -Prevented tooltip from moving the Engine Version number

What changed

1 fix1 addition0 changes0 removals
  • UI and audio
  • Balance
addedHello Darkwatch agents! We've been working hard on updating the Demo and getting rid of some pesky bugs you have been reporting complete with some balance tuning, enjoy! AI: -Increased the Critical hit visibility -Chest Critical Hit spot denies Hunter Vampiric Dash ability -Intro Hunter can no longer attack the player as they finish loading the level (Laboratory) -Hunters now play warning animation and sound after successful Vampiric dash -Added a surprise -Added Tenta Anims, sounds, attack trace logic to fix their ability to hit the player through surfaces -Added Tenta retreat on player distance UI: -Added Knife Melee Information to UI -Added 'Ammo' Text to Ammo Ven -Escape Input Key Can now Exit UI interactions -HUD auto hides inside of UI interactions where it is not needed -Prevented tooltip from moving the Engine Version number
fixedWeapons: -Removed UV light Haptics -Reduced shot delay after a reload -Fixed Melee + Reload bug that gave the player free ammo :( -Stopped Melee from launching Paired takedown AI -Fixed Shotguns ability to break breakable crates -Rebalancing of Ammo min/max per ammo box Player: -Reduced Crouch FootStep SFX -Reduced Global FootStep SFX -Added ADS and Fire Trigger Detection Holds for auto return to aim and firing when sprint ends and weapon swapping -Fixed a potential ADS block on crouch Attachments: -Redistributed costs -Fixed the most expensive Suppressor in the world Perks/Skills: -Fixed a case where first Slot purchased could reset -Fixed Skills increase widget, now shows correct values -Fixed actual player Health/Stamina/Strength data updating while in Apartment Objectives: -Added Cooldown to Portals that were too aggressively spawning AI -Arklight objective messaging to kill the portal when picked up first time Interaction: -Health Candle now displays Full Health warning -Safes show correct Localization string for Purchase -Breakable crates contrast increased for visibility -Removed health candle wisps on heal -Weapon bench starts on Pistol -Made Ammo Vendor far more fun and simultaneously aggravating World (Laboratory): -Pass on Nav, nav links, stuck spots -Removed stuck spot in boss arena -Removed strange man under bridge -Removed AC unit sound heard from 2nd portal corridor -Fixed several instances of blocky shadows from ceiling lights -Missing sound on double doors added -Fixed some broken shadows on ceiling lights -Repositioning of some interactables

Weapons: -Removed UV light Haptics -Reduced shot delay after a reload -Fixed Melee + Reload bug that gave the player free ammo :( -Stopped Melee from launching Paired takedown AI -Fixed Shotguns ability to break breakable crates -Rebalancing of Ammo min/max per ammo box Player: -Reduced Crouch FootStep SFX -Reduced Global FootStep SFX -Added ADS and Fire Trigger Detection Holds for auto return to aim and firing when sprint ends and weapon swapping -Fixed a potential ADS block on crouch Attachments: -Redistributed costs -Fixed the most expensive Suppressor in the world Perks/Skills: -Fixed a case where first Slot purchased could reset -Fixed Skills increase widget, now shows correct values -Fixed actual player Health/Stamina/Strength data updating while in Apartment Objectives: -Added Cooldown to Portals that were too aggressively spawning AI -Arklight objective messaging to kill the portal when picked up first time Interaction: -Health Candle now displays Full Health warning -Safes show correct Localization string for Purchase -Breakable crates contrast increased for visibility -Removed health candle wisps on heal -Weapon bench starts on Pistol -Made Ammo Vendor far more fun and simultaneously aggravating World (Laboratory): -Pass on Nav, nav links, stuck spots -Removed stuck spot in boss arena -Removed strange man under bridge -Removed AC unit sound heard from 2nd portal corridor -Fixed several instances of blocky shadows from ceiling lights -Missing sound on double doors added -Fixed some broken shadows on ceiling lights -Repositioning of some interactables

Source

Steam News / 20 October 2025

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