In this update3
Full notes
Full Darkhaven update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Balance
- Events
- Server
Darkhaven changes
Tomorrow, February 16, 2026, 08:00 AM CT, we’re opening Darkhaven to the public with two big launches:
✅ Play our free Pre-Alpha Demo on Steam ✅ Our Kickstarter goes live!
Most game demos are a 30–60 minute vertical slice. We’re doing the opposite. This is the unfiltered version of what we’re building, not a watered-down teaser.
What this demo is (and what it isn’t)
This is Pre-Alpha. Not a polished “final-quality” preview — the foundation. The goal is simple: let you get hands-on with Darkhaven’s core gameplay and direction right now, and help us pressure-test what works as we move forward.
Yes, you’ll see rough edges, balance will shift, some things are still placeholder, and you may hit bugs.. But! You’ll also be playing a demo that’s closer to a real pre-alpha than a tiny curated slice.
What’s in the demo
Depending on how much you like exploring builds and pushing systems, this demo offers several hours of open-ended ARPG gameplay.
🔹 Character progression caps at level 8 🔹 One playable class in this build 🔹 6 skills across 3 skill trees 🔹 One major world event can be triggered through the main quest line 🔺Once triggered, it will progressively (and endlessly) transform your world until you stop it 🔺 You don’t have to trigger it until you’re ready
ℹ️If you run into a major issue, please tell us. Even small details help us reproduce problems fast.
Multiplayer note ❗️Multiplayer is our most experimental feature right now. 🔺 Online play is not guaranteed, and downtime may happen. 🔺It’s enabled so we can test, learn, and improve what comes next.
World resets 🔺Server reboots will reset world shards. Persistent world-state saves are planned, but they’re not in yet.
Bug reports, feedback, and live dev interactions
Join us on Discord: https://discord.gg/moonbeast 🔹 Report bugs 🔹 Share first impressions and feedback 🔹 Hang out with our Team, and with the community
If you try the demo
thank you.
If you back the Kickstarter
seriously, thank you.
This is the first time Darkhaven is publicly available: You’re part of the story from day one.
See you in-game, Moon Beast Productions
Source
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