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Steam News30 October 20258mo ago

Update 1.0.8

Hi everyone. Here goes another bunch of much needed fixes: · Enemies spawned by other enemies no longer are added to the kill count totals. · Added “covers” to disappearing cells, to avoid players seeing the void.

Full notes

Full Darkenstein 3D update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixed· Enemies spawned by other enemies no longer are added to the kill count totals. · Added “covers” to disappearing cells, to avoid players seeing the void. · Made possible fix for disappearing cells on level 1 (I can’t reproduce this, pls report if it works). · Remade lightmaps for level 1. · Equipping the Tesla weapon now displays the correct weapon image. · Removed voice line in level 4 that would easily intersect with other lines. · Fixed sniper scope malfunctioning if entering and exiting Pause with the scope on. · Hobo can no longer talk while dead or dying. · Fixed crossbow bolts showing the wrong kind of blood. · Fixed Knight’s death scream and final blood splurt triggering in the wrong situations. · Fixed rat effect not working if enemy gets zapped while rat is attached. · Fixed rat behavior when interacting with fire. Rat now will disengage if burned. · Lowered default general audio volume to 0.75. · Restored the demo’s light in player weapons’ muzzleflash, which had gone with the Unity update. · Restored lights in some of the enemy projectiles as seen in the demo. · Attempted fix for achievement: The Place I Used To Call Fatherland

Darkenstein 3D changes

fixed· Enemies spawned by other enemies no longer are added to the kill count totals. · Added “covers” to disappearing cells, to avoid players seeing the void. · Made possible fix for disappearing cells on level 1 (I can’t reproduce this, pls report if it works). · Remade lightmaps for level 1. · Equipping the Tesla weapon now displays the correct weapon image. · Removed voice line in level 4 that would easily intersect with other lines. · Fixed sniper scope malfunctioning if entering and exiting Pause with the scope on. · Hobo can no longer talk while dead or dying. · Fixed crossbow bolts showing the wrong kind of blood. · Fixed Knight’s death scream and final blood splurt triggering in the wrong situations. · Fixed rat effect not working if enemy gets zapped while rat is attached. · Fixed rat behavior when interacting with fire. Rat now will disengage if burned. · Lowered default general audio volume to 0.75. · Restored the demo’s light in player weapons’ muzzleflash, which had gone with the Unity update. · Restored lights in some of the enemy projectiles as seen in the demo. · Attempted fix for achievement: The Place I Used To Call Fatherland

Hi everyone. Here goes another bunch of much needed fixes:

· Enemies spawned by other enemies no longer are added to the kill count totals. · Added “covers” to disappearing cells, to avoid players seeing the void. · Made possible fix for disappearing cells on level 1 (I can’t reproduce this, pls report if it works). · Remade lightmaps for level 1. · Equipping the Tesla weapon now displays the correct weapon image. · Removed voice line in level 4 that would easily intersect with other lines. · Fixed sniper scope malfunctioning if entering and exiting Pause with the scope on. · Hobo can no longer talk while dead or dying. · Fixed crossbow bolts showing the wrong kind of blood. · Fixed Knight’s death scream and final blood splurt triggering in the wrong situations. · Fixed rat effect not working if enemy gets zapped while rat is attached. · Fixed rat behavior when interacting with fire. Rat now will disengage if burned. · Lowered default general audio volume to 0.75. · Restored the demo’s light in player weapons’ muzzleflash, which had gone with the Unity update. · Restored lights in some of the enemy projectiles as seen in the demo. · Attempted fix for achievement: The Place I Used To Call Fatherland

Cheers, Rowye

Source

Steam News / 30 October 2025

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