What changed
1 fix1 addition0 changes0 removals
addedAlso this is not part of the update, but GeForce Now is now available, along with cloud saves. Please report how this works if you try it.
fixedChangelog: - Fixed doors activated by 2 buttons not being open on checkpoint load. - Fixed objective not changing when level 10 boss fight ends. - Fixed level 12 not carrying ammo to part 2 of the map in Challenge mode. - Fixed Restart Level putting player at the 2nd part of level 12 instead of restarting from the beginning. - 2nd attempt to fix final level saves registering as level 1 saves.
Darkenstein 3D changes
addedAlso this is not part of the update, but GeForce Now is now available, along with cloud saves. Please report how this works if you try it.
fixedChangelog: - Fixed doors activated by 2 buttons not being open on checkpoint load. - Fixed objective not changing when level 10 boss fight ends. - Fixed level 12 not carrying ammo to part 2 of the map in Challenge mode. - Fixed Restart Level putting player at the 2nd part of level 12 instead of restarting from the beginning. - 2nd attempt to fix final level saves registering as level 1 saves.
It’s a smaller one today but again trying to tackle pretty serious issues, hope all is better now. ;)
Also this is not part of the update, but GeForce Now is now available, along with cloud saves. Please report how this works if you try it.
Changelog: - Fixed doors activated by 2 buttons not being open on checkpoint load. - Fixed objective not changing when level 10 boss fight ends. - Fixed level 12 not carrying ammo to part 2 of the map in Challenge mode. - Fixed Restart Level putting player at the 2nd part of level 12 instead of restarting from the beginning. - 2nd attempt to fix final level saves registering as level 1 saves.