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Steam News18 May 20261mo ago

Update 1.3.8

Hi everyone! The checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs from it in my build, but let me know how it works.

Full notes

Full Darkenstein 3D update

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What changed

2 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Balance
  • Fixes
  • Maps
addedThe checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs from it in my build, but let me know how it works.
changedHeavily reduced stutter when reaching a checkpoint.
changedEnforced health policies on switching levels to ensure health does not reset in 2-part levels.
changedEnsured player cannot shoot inside a No Weapon Area under any circumstance.
fixedFixed dialogue not resetting after pressing “Last Checkpoint”.
fixedFixed terrain geometry softlock near a tree in level 10.

Hi everyone!

The checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs from it in my build, but let me know how it works.

Aside of that, a few more fixes as usual. :)

Changelog

  • Heavily reduced stutter when reaching a checkpoint.

  • Ensured dialogue choices are represented correctly after a checkpoint load.

  • Enforced health policies on switching levels to ensure health does not reset in 2-part levels.

  • Ensured player cannot shoot inside a No Weapon Area under any circumstance.

  • Fixed dialogue not resetting after pressing “Last Checkpoint”.

  • Fixed terrain geometry softlock near a tree in level 10.

Source

Steam News / 18 May 2026

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