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Steam News4 August 202610d ago

Dark Workshop 0.2.0: The Customers Are Not Grateful

Dark Workshop 0.2.0 The demo has had two weeks of heavy work. The shop is prettier, meaner, and considerably more opinionated about how you run it. Customers can turn on you. Most browse politely.

In this update1

Full notes

Full Dark Workshop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition8 changes0 removals
  • Workshop
changedDark Workshop 0.2.0The demo has had two weeks of heavy work. The shop is prettier, meaner, and considerably more opinionated about how you run it.
changedDark Workshop 0.2.0Customers can turn on you. Most browse politely. Some sweep your stock onto the floor and take a swing at the furniture. Keep the hammer handy, or put a Guard on the payroll.
changedDark Workshop 0.2.0Your furniture breaks . Shelves and racks take real damage now, and somebody has to repair them.
changedDark Workshop 0.2.0Filth pays . A spotless shop unsettles the clientele. Let the place rot a little, and they will thank you for the atmosphere.
changedDark Workshop 0.2.0Prices have consequences . Customers judge every item on the shelf and quietly buy fewer when you get greedy, instead of simply walking out.
changedDark Workshop 0.2.0Haggling at the counter . Hold firm and find out whether they cave, counter, or leave. Your zombie cashier never blinks.

Dark Workshop Simulator changes

changedThe demo has had two weeks of heavy work. The shop is prettier, meaner, and considerably more opinionated about how you run it.
changedCustomers can turn on you. Most browse politely. Some sweep your stock onto the floor and take a swing at the furniture. Keep the hammer handy, or put a Guard on the payroll.
changedYour furniture breaks . Shelves and racks take real damage now, and somebody has to repair them.
changedFilth pays . A spotless shop unsettles the clientele. Let the place rot a little, and they will thank you for the atmosphere.
changedPrices have consequences . Customers judge every item on the shelf and quietly buy fewer when you get greedy, instead of simply walking out.

Dark Workshop 0.2.0

The demo has had two weeks of heavy work. The shop is prettier, meaner, and considerably more opinionated about how you run it.

Customers can turn on you. Most browse politely. Some sweep your stock onto the floor and take a swing at the furniture. Keep the hammer handy, or put a Guard on the payroll.

Your furniture breaks. Shelves and racks take real damage now, and somebody has to repair them.

Filth pays. A spotless shop unsettles the clientele. Let the place rot a little, and they will thank you for the atmosphere.

Prices have consequences. Customers judge every item on the shelf and quietly buy fewer when you get greedy, instead of simply walking out.

Haggling at the counter. Hold firm and find out whether they cave, counter, or leave. Your zombie cashier never blinks.

Every screen rebuilt on new art, and the Grimoire is now a sprawling web of 54 skills.

Plus a long list of fixes to queues, thieves, saves, and audio.

Full notes on the website. Come tell us how it goes on Discord.

Source

Steam News / 4 August 2026

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