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Steam News9 June 202627d ago

30% Funded!

Wow! After just a few hours since we launched our campaign, we've already reached 30% of our funding goal! Thank you to everyone who backed the campaign and helped spread the word.

Full notes

Full Dark Queen of Samobor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
changedOur primary goal remains the same: reaching $10,000 to help fund the final stage of development. These funds will allow us to finish the game and prepare it for its planned release in early 2027. Every pledge brings us closer to making the game we set out to create.
changedAs the campaign continues, we'd like to share more behind-the-scenes content with you. What would you be most interested in seeing in future updates? Content about development, story and lore, enemies and bosses, concept art, music and sound design, the team behind the game, or something else entirely? Let us know and we'll use your feedback to shape future updates.
addedThank you again for joining us on this journey! Downtown Game Studio team

Dark Queen of Samobor changes

changedOur primary goal remains the same: reaching $10,000 to help fund the final stage of development. These funds will allow us to finish the game and prepare it for its planned release in early 2027. Every pledge brings us closer to making the game we set out to create.
changedAs the campaign continues, we'd like to share more behind-the-scenes content with you. What would you be most interested in seeing in future updates? Content about development, story and lore, enemies and bosses, concept art, music and sound design, the team behind the game, or something else entirely? Let us know and we'll use your feedback to shape future updates.
addedThank you again for joining us on this journey! Downtown Game Studio team

Wow!

After just a few hours since we launched our campaign, we've already reached 30% of our funding goal! Thank you to everyone who backed the campaign and helped spread the word. This is a strong start and a great sign that there's interest in our game and that makes us so incredibly excited.

Our primary goal remains the same: reaching $10,000 to help fund the final stage of development. These funds will allow us to finish the game and prepare it for its planned release in early 2027. Every pledge brings us closer to making the game we set out to create.

As the campaign continues, we'd like to share more behind-the-scenes content with you. What would you be most interested in seeing in future updates? Content about development, story and lore, enemies and bosses, concept art, music and sound design, the team behind the game, or something else entirely? Let us know and we'll use your feedback to shape future updates.

Thank you again for joining us on this journey! Downtown Game Studio team

Source

Steam News / 9 June 2026

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