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Steam News13 June 202622d ago

1st Demo Patch

Hi, everyone! We released our first Demo patch. The updates in this patch include: BUG FIXES Fixed several camera clipping issues Fixed a bug where players could get stuck at the entrance of the first secret passage Red

Full notes

Full Dark Queen of Samobor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions8 changes1 removal
  • Fixes
  • Gameplay
  • Maps
  • UI and audio
fixedFixed several camera clipping issues
fixedFixed a bug where players could get stuck at the entrance of the first secret passage
removedReduced and improved Combat Area layout; players no longer get stuck on rocks and walls during combat
fixedFixed camera stuttering after the third encounter with enemies
fixedFixed: players could climb on large traps in the snow area and return backwards
fixedFixed death trigger on the dragon skull (the player could die when turning around and jumping onto the skull)

Dark Queen of Samobor changes

fixedFixed several camera clipping issues
fixedFixed a bug where players could get stuck at the entrance of the first secret passage
removedReduced and improved Combat Area layout; players no longer get stuck on rocks and walls during combat
fixedFixed camera stuttering after the third encounter with enemies
fixedFixed: players could climb on large traps in the snow area and return backwards

Hi, everyone! We released our first Demo patch. The updates in this patch include: BUG FIXES

  • Fixed several camera clipping issues

  • Fixed a bug where players could get stuck at the entrance of the first secret passage

  • Reduced and improved Combat Area layout; players no longer get stuck on rocks and walls during combat

  • Fixed camera stuttering after the third encounter with enemies

  • Fixed: players could climb on large traps in the snow area and return backwards

  • Fixed death trigger on the dragon skull (the player could die when turning around and jumping onto the skull)

GAMEPLAY IMPROVEMENTS

  • Potion refill checkpoints now heal you as well

  • Improved enemy placement throughout the level

  • Traps affect enemies even while they attack

  • Increased lever colliders

  • Added a ledge collider before the falling platforms section

  • Added "Throw axe to activate traps" tutorial

  • Added a tutorial explaining that some enemies cannot be parried

  • Added a section to the Ability tutorial explaining mana refilling

VISUAL IMPROVEMENTS

  • Biome intro text now disables after the first appearance

  • Changed waterfall color from green to white

  • Changed the color of the button the player needs to stand on so it is more distinguishable from the button that needs to be hit

  • Improved the skeleton color to make them more visible in the environment

  • Fixed anchoring for privacy screen buttons

That's all for now, but we continue to work on the demo daily so you can expect a new patch again very soon. Try this new version and let us know what you think! Just find our demo in your Steam library and hit "update". Your feedback is greatly appreciated and it helps us make Dark Queen of Samobor better, so just keep it coming.

Btw, our Kickstarter is now 75% funded! Thank you so much to everyone who backed us so far. Our base goal remains the same: $10,000, and we are getting closer to reaching it! Thank you everyone. Onwards! Downtown Game Studio team

Source

Steam News / 13 June 2026

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