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Full notes
Full Dark Light: Survivor update
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What changed
- UI and audio
- Maps
- Fixes
- Gameplay
- Balance
Dark Light: Survivor changes
Hi everyone,
Thanks to the help from our community and players, we were able to track down several hard-to-find bugs. This patch focuses on bug fixes, balance changes, UI improvements, and clearer descriptions for some effects.
We have also started working on map modifiers, new events, new enemies, and new elites for the next patch. This is an exciting update, but it involves a bit more work, so we will share more when it is ready.
New Option
Added an Enemy Highlight option in the Settings menu to help players see enemies more clearly.
Bug Fixes
Fixed a bug where Gunslinger could become unable to shoot after reviving while jump shooting.
Fixed a bug where selecting a mod sometimes required clicking twice.
Fixed a bug where weapon mods could sometimes take around 3 seconds to appear after being selected.
Fixed a bug where damage bonus logic was incorrect when bullets hit enemies with Shield or Armour.
Fixed a bug where Ice and Lightning staves did not trigger life leech after equipping a leech mod.
Fixed a bug where mod names were not translated in the backpack UI.
Fixed a bug where Mage could sometimes roll lower-level class skills that had already been learned.
Fixed a bug where main menu buttons did not show the selected visual effect when the mouse hovered over them.
Balance Changes
Short Sword leech cooldown has been reduced from 10 seconds to 5 seconds.
Health Leech Rune now has a 10-second cooldown and restores 1 HP per hit.
Some life leech effects now have cooldowns, and their descriptions have been improved.
Improved the accuracy values of some mods.
UI and Visual Improvements
Health Leech now clearly displays its cooldown time.
Roman numerals in mod names are now colored in the mod equipment UI.
Limited some 4K weapon mod textures to 2K to improve performance.
Removed LOD functionality from weapon mod images.
Achievement and Unlock Changes
Updated the golden weapon achievement and item unlock requirement.
The requirement has been changed from upgrading a golden weapon to max level to adding 3 mods to a naturally dropped golden weapon.
Thanks again for everyone’s support!
Best,
Mirari
Source
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