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Steam News18 June 20261mo ago

Patch 0.1.8.1

Hi everyone, Thanks to the help from our community and players, we were able to track down several hard-to-find bugs.

In this update5

Full notes

Full Dark Light: Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes5 additions7 changes1 removal
  • UI and audio
  • Maps
  • Fixes
  • Gameplay
  • Balance
changedThanks to the help from our community and players, we were able to track down several hard-to-find bugs. This patch focuses on bug fixes, balance changes, UI improvements, and clearer descriptions for some effects.
addedWe have also started working on map modifiers, new events, new enemies, and new elites for the next patch. This is an exciting update, but it involves a bit more work, so we will share more when it is ready.
addedNew OptionAdded an Enemy Highlight option in the Settings menu to help players see enemies more clearly.
fixedBug FixesFixed a bug where Gunslinger could become unable to shoot after reviving while jump shooting.
fixedBug FixesFixed a bug where selecting a mod sometimes required clicking twice.
fixedBug FixesFixed a bug where weapon mods could sometimes take around 3 seconds to appear after being selected.
Short Sword leech cooldown10seconds5secondsShort Sword leech cooldown decreased, buff

Dark Light: Survivor changes

changedThanks to the help from our community and players, we were able to track down several hard-to-find bugs. This patch focuses on bug fixes, balance changes, UI improvements, and clearer descriptions for some effects.
addedWe have also started working on map modifiers, new events, new enemies, and new elites for the next patch. This is an exciting update, but it involves a bit more work, so we will share more when it is ready.
addedAdded an Enemy Highlight option in the Settings menu to help players see enemies more clearly.
fixedFixed a bug where Gunslinger could become unable to shoot after reviving while jump shooting.
fixedFixed a bug where selecting a mod sometimes required clicking twice.

Hi everyone,

Thanks to the help from our community and players, we were able to track down several hard-to-find bugs. This patch focuses on bug fixes, balance changes, UI improvements, and clearer descriptions for some effects.

We have also started working on map modifiers, new events, new enemies, and new elites for the next patch. This is an exciting update, but it involves a bit more work, so we will share more when it is ready.

New Option

Added an Enemy Highlight option in the Settings menu to help players see enemies more clearly.

Bug Fixes

Fixed a bug where Gunslinger could become unable to shoot after reviving while jump shooting.

Fixed a bug where selecting a mod sometimes required clicking twice.

Fixed a bug where weapon mods could sometimes take around 3 seconds to appear after being selected.

Fixed a bug where damage bonus logic was incorrect when bullets hit enemies with Shield or Armour.

Fixed a bug where Ice and Lightning staves did not trigger life leech after equipping a leech mod.

Fixed a bug where mod names were not translated in the backpack UI.

Fixed a bug where Mage could sometimes roll lower-level class skills that had already been learned.

Fixed a bug where main menu buttons did not show the selected visual effect when the mouse hovered over them.

Balance Changes

Short Sword leech cooldown has been reduced from 10 seconds to 5 seconds.

Health Leech Rune now has a 10-second cooldown and restores 1 HP per hit.

Some life leech effects now have cooldowns, and their descriptions have been improved.

Improved the accuracy values of some mods.

UI and Visual Improvements

Health Leech now clearly displays its cooldown time.

Roman numerals in mod names are now colored in the mod equipment UI.

Limited some 4K weapon mod textures to 2K to improve performance.

Removed LOD functionality from weapon mod images.

Achievement and Unlock Changes

Updated the golden weapon achievement and item unlock requirement.

The requirement has been changed from upgrading a golden weapon to max level to adding 3 mods to a naturally dropped golden weapon.

Thanks again for everyone’s support!

Best,

Mirari

Source

Steam News / 18 June 2026

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