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Steam News1 April 20262mo ago

Patchnote #80 for Dark Hours (v1.0.25926)

Patchnote #80 for Dark Hours (v1.0.25926) - 01/04/2026 Monster Trickster Dance Crash Fix: Fixed a crash that could occur when a player was dancing with the Trickster while another player ended the mission or returned to

Full notes

Full Dark Hours update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition3 changes1 removal
  • Performance
  • Fixes
  • Gameplay
  • Server
  • UI and audio
fixedMonsterTrickster Dance Crash Fix : Fixed a crash that could occur when a player was dancing with the Trickster while another player ended the mission or returned to the lobby.
fixedMonsterHidebehind Catch Fix : Fixed an issue where the Hidebehind would not catch players after being hit by the extinguisher.
fixedMonsterArchive Room Navigation Fix : Fixed an issue where monsters could get blocked by plants in the archive room.
removedPerformance & OptimisationVoltaic Wraith Optimization : Removed unused abilities from the Voltaic Wraith ability system to improve performance and prevent potential issues.
changedPerformance & OptimisationMemory Optimization : Improved memory usage by unloading monsters from memory after completing a mission in multiplayer.
fixedGame ModesPVP Easter Eggs Points Fix: Fixed an issue where Easter Eggs points were not correctly calculated at the end of PvP matches. PvP Score Screen Display Fix: Fixed an issue where the score screen could display incorrect values for the red team. PvP Objective Color Fix: Fixed an issue where objective progress could display the wrong team color during PvP matches. Auction House Key Spawn Update: Added an additional key spawn near the statue in the Art Gallery area of the Auction House, ensuring both teams can access their keys.

Patchnote #80 for Dark Hours (v1.0.25926) - 01/04/2026

Monster

  • Trickster Dance Crash FixFixed a crash that could occur when a player was dancing with the Trickster while another player ended the mission or returned to the lobby.
  • Hidebehind Catch FixFixed an issue where the Hidebehind would not catch players after being hit by the extinguisher.
  • Archive Room Navigation FixFixed an issue where monsters could get blocked by plants in the archive room.

Performance & Optimisation

  • Voltaic Wraith OptimizationRemoved unused abilities from the Voltaic Wraith ability system to improve performance and prevent potential issues.
  • Memory OptimizationImproved memory usage by unloading monsters from memory after completing a mission in multiplayer.

Game Modes

  • PVP

    • Easter Eggs Points FixFixed an issue where Easter Eggs points were not correctly calculated at the end of PvP matches.
    • PvP Score Screen Display FixFixed an issue where the score screen could display incorrect values for the red team.
    • PvP Objective Color FixFixed an issue where objective progress could display the wrong team color during PvP matches.
    • Auction House Key Spawn UpdateAdded an additional key spawn near the statue in the Art Gallery area of the Auction House, ensuring both teams can access their keys.

Network

  • Heist Score Screen FixFixed an issue where the score screen could fail to appear for some players.

Level Design

  • Easter Basket Interaction FixFixed an issue where the Easter basket could prevent players from picking up photo evidence in the staff kitchen.
  • Jumble Puzzle Minigame:

    • Input Limit FixFixed an issue where entering more digits than expected could cause errors in the minigame.
    • Selection Highlight FixFixed an issue where number selection highlight would not appear when opening the minigame with mouse and keyboard until interacting with it.

General

  • Player Clipping FixReduced cases where player limbs could get stuck in walls.
  • Defibrillator Recharge FeedbackAdded a feedback to the loading bar to indicate the automatic recharge of the defibrillator.

UI

  • Player Money Display Adjustment: Minor adjustment to the player money display in the shop.

Source

Steam News / 1 April 2026

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