In this update4
Full notes
Full Dark Bunny update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- UI and audio
- Fixes
- Maps
Dark Bunny changes
It has been a very interesting first week since Dark Bunny launched into Early Access!
I want to THANK everyone, that has bought and played the game. I really hope you enjoy it! Feel free to let me know your thoughts on the discord channel.
I would also very much welcome reviews here on Steam!
Today I have an interesting update for you; Introducing the Blackberries! This is a new meta-progression system, which gives every run (won or lost) potential to make you better. There are also a few other fixes:
Version 0.6.4 [11/12/2023]
Added
The Blackberry Shop, where you can buy permanent stat upgrades
Changed
Reduced Hell Stone stat gains from 12/12/4 to 10/10/3
Reduced Grand Elfs Health penalty from -30 to -25 %
Increased enemy health and damage slightly in higher difficulties
Increased Death Instructions trigger chance from 30 to 40 % and increased its base dps from 5 to 10.
Set default sound levels to 50% instead of 100%
Fixed
Issue with Hell Stone dealing too much damage
Bullet shower projectile visual missing
(Hopefully) Fixed an issue, where enemies could end up outside the map
Source
Changelog.gg summarizes and formats this update. How we read updates.
