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Full notes
Full Dark Bestiary update
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What changed
- Gameplay
- Maps
- Balance
- Events
Dark Bestiary changes
Hey everyone, finally I have something to share with you. Currently i'm working on a new end-game mode called "Tower of Ascension" (name may be changed in future), in this mode monsters are getting stronger with every floor and every 5th floor you will face a guardian of the tower.
How to get there
To get to the tower you need a key, you can get it from monsters as a random drop (same as treasure maps) or buy it inside the tower after defeating a guardian.
Monsters
Mostly they are the same as in nightmares, but much stronger.
Guardians
Guardians are strong bosses with 5 skills each. Guardians have rage resource and will use "ultimate" skills. Currently I've created 4 of them but later i will create more, at least one for each possible "class".
Ascended Knight (Sword + Shield) Medium damage, very tanky but have no healing skills.
Ascended Assassin (Dual Daggers) High damage, high mobility, medium health.
Ascended Hunter (Bow) Medium damage, low mobility, pets.
Ascended Gunslinger (Dual Revolvers) High damage, high mobility, low health.
Rewards
Killing enemies gives you a new currency called "Soul Shard", you can spend it after defeating a tower guardian. Stronger enemies give you more soul shards. You can buy set pieces, legendaries, legendary gems, orbs of ascension (allows you to upgrade your items) and other stuff.
Summary
As i said earlier, this mode is in development and any of its aspects may be changed in the future.
Screenshots
Source
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