What changed
1 fix1 addition2 changes0 removals
changedPatch 1.14This update sees the long awaited release of Alchemy, the Demonic Spade, the Tortoise Helmet, a bunch of quality of life updates and of course some bug fixes. Alchemy has arrived. The level 42 Psychic spell costs 1 Lesser Actuator to cast and turns any item you choose into gold. The Demonic Spade is the final tool in the Demonic Tools series. It allows the player to farm allotments without any fail chance but takes 4 life away everytime it is used. They are dropped by level 193 Sand Demons at a 1/300 drop rate.
addedPatch 1.14Along with the Demonic Spade, the Sand Demons also have a 1/300 chance of dropping the Tortoise Helmet, the first ever cosmetic not from an event. In terms of Quality of Life, we have added a selected bunch of hotkeys for you apm masters, along with the respawn point being changed to just east of the Split City bank. The death expiration timer for dropped items has been extended to 15 minutes and other players can only see another players items after 5 minutes.
changedGeneral+ Alchemy has been added to the game. It can be used at level 42 Psychic and it costs 1 Lesser Actuator to use. + Sand Demons have been added to the game. + The Demonic Spade has been added to the game. It is a 1/300 drop chance from Sand Demons. + The Tortoise Helmet has been added to the game. It is a 1/300 drop chance from Sand Demons. + Have ordered the cooking possibilities of cooking by level required. + Have added a 0.5s timer when dragging items in the player's inventory. The item will execute its left click action if the item is being dragged, is less than the 0.5s timer since the start of dragging and the item is still in its original slot. + The "M" key now opens/closes the world map. + The "S" key now toggles the player's sprint. + The number keys now toggle the sidebar tabs. The top tabs use numbers 1, 2, 3, 4, 5 and the bottom tabs use numbers 6, 7, 8 ,9, 0. + Have changed the respawn location to the same location as the Split City teleport. + The sidebar will now slide into view if hidden when opening a menu. + Realigned the login screen. + The equipment stats menu will now close when another menu opens. + Any stat info menu will now close when another menu opens.
fixedBug Fixes+ Fixed a bug where the player could accept a trade request while they were already in a trade menu with another player. + Fixed a bug where declining a trade request while in the trading menu would result in the players being unable to put anything up for trade. + Fixed a bug where Oysters could only be cooked at level 30 survival. It has been corrected to 25. + Fixed a bug where Crabs could only be cooked at level 50 survival. It has been corrected to 45. + Fixed a bug where Barracuda could only be cooked at level 60 survival. It has been corrected to 55. + Fixed a bug where Tigerfish could only be cooked at level 70 survival. It has been corrected to 65. + Fixed a bug where Sturgeon could only be cooked at level 80 survival. It has been corrected to 75. + Fixed a bug where Giant Squid could only be cooked at level 90 survival. It has been corrected to 85. + Fixed a
Damascus changes
changedThis update sees the long awaited release of Alchemy, the Demonic Spade, the Tortoise Helmet, a bunch of quality of life updates and of course some bug fixes. Alchemy has arrived. The level 42 Psychic spell costs 1 Lesser Actuator to cast and turns any item you choose into gold. The Demonic Spade is the final tool in the Demonic Tools series. It allows the player to farm allotments without any fail chance but takes 4 life away everytime it is used. They are dropped by level 193 Sand Demons at a 1/300 drop rate.
addedAlong with the Demonic Spade, the Sand Demons also have a 1/300 chance of dropping the Tortoise Helmet, the first ever cosmetic not from an event. In terms of Quality of Life, we have added a selected bunch of hotkeys for you apm masters, along with the respawn point being changed to just east of the Split City bank. The death expiration timer for dropped items has been extended to 15 minutes and other players can only see another players items after 5 minutes.
changed+ Alchemy has been added to the game. It can be used at level 42 Psychic and it costs 1 Lesser Actuator to use. + Sand Demons have been added to the game. + The Demonic Spade has been added to the game. It is a 1/300 drop chance from Sand Demons. + The Tortoise Helmet has been added to the game. It is a 1/300 drop chance from Sand Demons. + Have ordered the cooking possibilities of cooking by level required. + Have added a 0.5s timer when dragging items in the player's inventory. The item will execute its left click action if the item is being dragged, is less than the 0.5s timer since the start of dragging and the item is still in its original slot. + The "M" key now opens/closes the world map. + The "S" key now toggles the player's sprint. + The number keys now toggle the sidebar tabs. The top tabs use numbers 1, 2, 3, 4, 5 and the bottom tabs use numbers 6, 7, 8 ,9, 0. + Have changed the respawn location to the same location as the Split City teleport. + The sidebar will now slide into view if hidden when opening a menu. + Realigned the login screen. + The equipment stats menu will now close when another menu opens. + Any stat info menu will now close when another menu opens.
fixed+ Fixed a bug where the player could accept a trade request while they were already in a trade menu with another player. + Fixed a bug where declining a trade request while in the trading menu would result in the players being unable to put anything up for trade. + Fixed a bug where Oysters could only be cooked at level 30 survival. It has been corrected to 25. + Fixed a bug where Crabs could only be cooked at level 50 survival. It has been corrected to 45. + Fixed a bug where Barracuda could only be cooked at level 60 survival. It has been corrected to 55. + Fixed a bug where Tigerfish could only be cooked at level 70 survival. It has been corrected to 65. + Fixed a bug where Sturgeon could only be cooked at level 80 survival. It has been corrected to 75. + Fixed a bug where Giant Squid could only be cooked at level 90 survival. It has been corrected to 85. + Fixed a
Patch 1.14
This update sees the long awaited release of Alchemy, the Demonic Spade, the Tortoise Helmet, a bunch of quality of life updates and of course some bug fixes. Alchemy has arrived. The level 42 Psychic spell costs 1 Lesser Actuator to cast and turns any item you choose into gold. The Demonic Spade is the final tool in the Demonic Tools series. It allows the player to farm allotments without any fail chance but takes 4 life away everytime it is used. They are dropped by level 193 Sand Demons at a 1/300 drop rate.
Along with the Demonic Spade, the Sand Demons also have a 1/300 chance of dropping the Tortoise Helmet, the first ever cosmetic not from an event. In terms of Quality of Life, we have added a selected bunch of hotkeys for you apm masters, along with the respawn point being changed to just east of the Split City bank. The death expiration timer for dropped items has been extended to 15 minutes and other players can only see another players items after 5 minutes.
Patch 1.14
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General
+ Alchemy has been added to the game. It can be used at level 42 Psychic and it costs 1 Lesser Actuator to use. + Sand Demons have been added to the game. + The Demonic Spade has been added to the game. It is a 1/300 drop chance from Sand Demons. + The Tortoise Helmet has been added to the game. It is a 1/300 drop chance from Sand Demons. + Have ordered the cooking possibilities of cooking by level required. + Have added a 0.5s timer when dragging items in the player's inventory. The item will execute its left click action if the item is being dragged, is less than the 0.5s timer since the start of dragging and the item is still in its original slot. + The "M" key now opens/closes the world map. + The "S" key now toggles the player's sprint. + The number keys now toggle the sidebar tabs. The top tabs use numbers 1, 2, 3, 4, 5 and the bottom tabs use numbers 6, 7, 8 ,9, 0. + Have changed the respawn location to the same location as the Split City teleport. + The sidebar will now slide into view if hidden when opening a menu. + Realigned the login screen. + The equipment stats menu will now close when another menu opens. + Any stat info menu will now close when another menu opens.
Bug Fixes
+ Fixed a bug where the player could accept a trade request while they were already in a trade menu with another player. + Fixed a bug where declining a trade request while in the trading menu would result in the players being unable to put anything up for trade. + Fixed a bug where Oysters could only be cooked at level 30 survival. It has been corrected to 25. + Fixed a bug where Crabs could only be cooked at level 50 survival. It has been corrected to 45. + Fixed a bug where Barracuda could only be cooked at level 60 survival. It has been corrected to 55. + Fixed a bug where Tigerfish could only be cooked at level 70 survival. It has been corrected to 65. + Fixed a bug where Sturgeon could only be cooked at level 80 survival. It has been corrected to 75. + Fixed a bug where Giant Squid could only be cooked at level 90 survival. It has been corrected to 85. + Fixed a