Full notes
Full Daisen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Daisen changes
As true developers who respect their players, we couldn’t leave vDEMO 1.2 without some care. The patch was necessary — and here it is!
Main Changes:
Grimolip can now pierce through multiple enemies (yes, finally).
Grimolip’s damage increased from 14 to 32–34.
The melee attack can now briefly stop time.
The melee attack radius has been increased.
Training Spheres now feature an improved color palette.
Sandbox items now have their own collision.
You can now change the floor texture in the Sandbox.
The key bindings menu now allows you to rebind the Sandbox menu key.
Siris no longer falls through the floor (sorry, buddy).
We’ve also merged updates vDEMO 1.21 and vDEMO 1.22 into a single changelog — just to make it easier for you to read.
With respect, Bogdan, Game Designer at LOYAL Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
