In this update6
Full notes
Full Daimyo Reign update
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Repeated intro
Hey everyone!
What changed
- UI and audio
- Fixes
- Gameplay
Daimyo Reign changes
I've made a bunch of updates over the past few months so I'm opening up the playtest again to get more feedback. I'm thinking I'll keep the playtest open long term this time until the demo is ready to be released.
How to give feedback: feedback form | steam forum | discord
This update broadly,
Improves visibility into unrest and rebellions
Improves combat visibility
Updates the UI visuals and juiciness extensively
Armies
units, towers and army flags have a blinking hit effect
army flags blink continuously as a warning when they have 3 or less units
units in an army use the lead units speed when traveling between territories
The army status also shows up in the army selection UI
fixed bug with army flag setting itself to scale to 0
rebel army flags spawn where the lead unit spawns so its not on top of the defending army (usually)
armies rotate their formation towards their direction of travel
army flags plant themselves when an army sieges or gets into combat
Territories
Tsushima and Osumi are easier to select now
buildings only degrade when a rebel army takes a territory
fixed siege bugs when ending a siege early
stopped the siege overlay lines from moving for better visual clarity
the siege overlay transitions smoother from day to day
the faction selection highlight pulses on/offinstead of a constant highlight
recolored background to match the table color in the main menu
Unrest
generated rebel factions are more common
generated rebel factions color selection is broader
added a stripe decal to rebel faction flags so they can be differentiated more easily from the main factions they rebelled from
reduced conquest unrest gain from 20 to 10
diplomatic factions don't have less conquest unrest anymore
manually triggered rebellions can be cancelled
territories under 30 unrest can't automatically revolt anymore
the unrest slider, territory summary, and average rebellion risk will blink when a faction rebellion check is less than 30 days away
the unrest slider will change color based on unrest level severity and starts blinking if unrest is over 70
UI - Rebellions
added slide in/out effects for rebellion notices
the Player Rebellion Notice displays the rebelling territories in a list
made the Player Rebellion Notice draggable
locked play/pause when the player gets a rebellion notice so they don't accidentally run the game while reading it
reduced the size of the AI Rebellion notices
AI Rebellion Notices stack on top of each other in chronological order instead of just showing the most recent one
AI Rebellion Notices can be closed manually
UI
pushed the UI to the edges of the screen for more visual room
revamped the UI visuals extensively to be more paper-like
added a hover scale-up effect to everything
fixed bug that would take you back to the main menu instead of the game
changed default game settings - vsync off, music starts at 25% volume
fixed bug where "Restart" was not showing the faction selection UI
castle and farm tooltips now show gold per day instead of per month
fixed bug where gold would show +-0.3 instead of -0.3
fixed tooltip accuracy for help UI
added a slide in effect for the help UI and made it draggable
fixed bug with faction name on army flag tooltips not translating to Japanese
fixed bug with Japanese tutorial translation not fitting in its box
added translation for the current month
added more description to step 6 of the tutorial
updated peasant icons to be more thematic
zooming in will zoom into the mouse cursor position and zoom out of the mouse cursor position weighted 60% to the center
Audio
music fades out when transitioning to a new track
added a check so the same track does not play twice in a row
when selecting which faction to play a musical note of 'sakura' will play
changed the audio for army selection, added more death sounds, added different sliding sounds
added fire audio for dead buildings
normalized archer attack, cavalry dying, and army selection audio
Source
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