Dagger Directive
Steam News 17 March 20262mo ago

Update 0.8.00 - Custom Weapons

Hi Everyone! Update 0.8.00 is here! With it you’ll find the custom weapons and magazine, multiple front attachment support, exporting and importing of loadouts, two new third person camera views, along with various othe…

Update log

Full Dagger Directive update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes5 additions5 changes1 removal
  • Gameplay
  • Workshop
  • Server
  • Compatibility
addedUpdate 0.8.00 is here! With it you’ll find the custom weapons and magazine, multiple front attachment support, exporting and importing of loadouts, two new third person camera views, along with various other small improvements and bug fixes. Below you can read about the new features and at the bottom you’ll find the full change log.
changedCustom Weapons and MagazinesYou can now create, share, and play with custom weapons and magazines through the Steam Workshop. We’ve created templates and guides to help get you started creating weapons and magazines. You’ll also find the M1928 Thompson and a 20 round magazine on the Workshop.
changedCustom Weapons and MagazinesWorkshop:
changedCustom Weapons and Magazineshttps://steamcommunity.com/app/2437670/workshop/
changedCustom Weapons and MagazinesThere's a local testing system so you can make sure everything works before uploading it to the Workshop. Local testing is only available in single player. You'll find two items listed in the Workshop named "Local - ".
addedCustom Weapons and MagazinesWe’re looking forward to seeing what you all create! In the Discord you can find new channels to discuss and share what you are working on and report any issues with the tools.

Hi Everyone!

Update 0.8.00 is here! With it you’ll find the custom weapons and magazine, multiple front attachment support, exporting and importing of loadouts, two new third person camera views, along with various other small improvements and bug fixes. Below you can read about the new features and at the bottom you’ll find the full change log.

Custom Weapons and Magazines

You can now create, share, and play with custom weapons and magazines through the Steam Workshop. We’ve created templates and guides to help get you started creating weapons and magazines. You’ll also find the M1928 Thompson and a 20 round magazine on the Workshop.

Workshop:

https://steamcommunity.com/app/2437670/workshop/

Custom Content Guide:

https://www.daggerdirective.com/custom-content

There's a local testing system so you can make sure everything works before uploading it to the Workshop. Local testing is only available in single player. You'll find two items listed in the Workshop named "Local - ".

We’re looking forward to seeing what you all create! In the Discord you can find new channels to discuss and share what you are working on and report any issues with the tools.

Custom weapons work in multiplayer and we've added a new toggle when creating a server to say if they are allowed or not, just like the cheat toggle. Anyone using a custom weapon in multiplayer causes the other players to also download that weapon. You can see which servers allow custom weapons by looking for this icon.

Multiple Front Attachments

Since the demo, weapons have only supported one front attachment. Today you can finally have more than one! You no longer need to choose between a PEQ-15 and an M203, you can have both. The only restriction is that the M203 and Masterkey must still go into the bottom slot.

The inventory layout has changed to make room for all of the new slots. The front attachments are off to the left of the weapons with the muzzle attachment slot in the center and the four rail slots in a ring around it. You may see on some weapons that the under barrel slot is on the left or right instead of the bottom. This is due to how we’ve chosen to implement the attachment system for custom weapons. To keep it simple, instead of having to list every attachment that is compatible with a weapon we instead base compatibility on the rail type. Bottom Rails accept everything while the other three block the M203 and Masterkey.

We've loosened some of the other restrictions too. This was to reduce the complexity of the modding tools. Our old system required us to specify which attachments can slot to which weapons and which attachment slots. Now compatibility is based on rail types for scopes, suppressors are only restricted by weapon types, and magazines now use a tag based system. You may be able to attach things in an unrealistic way, however we think it's better to leave the choice up to you rather than create rigid and limiting restrictions.

The key bindings have changed slightly too. With the last update we added a new key ‘J’ as a way to toggle the top flashlight attachment. This was not a great solution and has been replaced with a new system. Tapping the attachment toggle, ‘X’ by default, will now toggle attachments in a priority order. Under barrel weapons first, then sight lights, then lasers and flashlights.

To toggle other attachments you need to hold ‘X’ to

Source

Steam News / 17 March 2026

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