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Steam News30 November 20259mo ago

Dev Blog November 2025

Hi Everyone! There’s not too much to go over since the last patch notes included some preview content, so this will just be some additional info.

In this update2

Full notes

Full Dagger Directive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Performance
  • Gameplay
  • Balance
changedThere’s not too much to go over since the last patch notes included some preview content, so this will just be some additional info. We’ll go over some more details of upcoming features like the SAS Content update and the Custom Weapons update. This content is in addition to fixing issues from the performance update last week along with continuing to improve performance, improve gameplay, and fix bugs. You can view the previous update info and notes here:
addedPreview: SAS Content UpdateHere’s another preview of the upcoming SAS Update. You’ll get some new uniform options, updated MP5 and MP5SD models, along with new weapons including the H&K G3A3 (as seen in the previous patch notes) and the FN FAL (seen below).
addedPreview: SAS Content UpdateNew Uniform and Vest Options
changedPreview: Custom Weapons UpdateThe current flow for custom weapons is for you to download the .fbx template file we've created. This has a base weapon and empty nodes. You’ll create your own weapon, move some nodes around on the template such as the muzzle, attachment points, hand IK positions, and various other controls to fit your weapon. Then you’ll create a data file that has the weapon stats. You will also create some inventory icons and screen shots for the Workshop.
changedPreview: Custom Weapons UpdateNext you’ll go into the game to the Custom Weapons board in the armory. Then Find your weapon listed and be able to both test and upload your weapon from within the game. If you need to update the weapon later on you’ll simply update your local files, head to the armory, and upload the updated files.

Dagger Directive changes

changedThere’s not too much to go over since the last patch notes included some preview content, so this will just be some additional info. We’ll go over some more details of upcoming features like the SAS Content update and the Custom Weapons update. This content is in addition to fixing issues from the performance update last week along with continuing to improve performance, improve gameplay, and fix bugs. You can view the previous update info and notes here:
addedHere’s another preview of the upcoming SAS Update. You’ll get some new uniform options, updated MP5 and MP5SD models, along with new weapons including the H&K G3A3 (as seen in the previous patch notes) and the FN FAL (seen below).
addedNew Uniform and Vest Options
changedThe current flow for custom weapons is for you to download the .fbx template file we've created. This has a base weapon and empty nodes. You’ll create your own weapon, move some nodes around on the template such as the muzzle, attachment points, hand IK positions, and various other controls to fit your weapon. Then you’ll create a data file that has the weapon stats. You will also create some inventory icons and screen shots for the Workshop.
changedNext you’ll go into the game to the Custom Weapons board in the armory. Then Find your weapon listed and be able to both test and upload your weapon from within the game. If you need to update the weapon later on you’ll simply update your local files, head to the armory, and upload the updated files.

Hi Everyone!

There’s not too much to go over since the last patch notes included some preview content, so this will just be some additional info. We’ll go over some more details of upcoming features like the SAS Content update and the Custom Weapons update. This content is in addition to fixing issues from the performance update last week along with continuing to improve performance, improve gameplay, and fix bugs. You can view the previous update info and notes here:

view

Preview: SAS Content Update

Here’s another preview of the upcoming SAS Update. You’ll get some new uniform options, updated MP5 and MP5SD models, along with new weapons including the H&K G3A3 (as seen in the previous patch notes) and the FN FAL (seen below).

Update MP5SD:

New Uniform and Vest Options

FN FAL

Preview: Custom Weapons Update

The current flow for custom weapons is for you to download the .fbx template file we've created. This has a base weapon and empty nodes. You’ll create your own weapon, move some nodes around on the template such as the muzzle, attachment points, hand IK positions, and various other controls to fit your weapon. Then you’ll create a data file that has the weapon stats. You will also create some inventory icons and screen shots for the Workshop.

Next you’ll go into the game to the Custom Weapons board in the armory. Then Find your weapon listed and be able to both test and upload your weapon from within the game. If you need to update the weapon later on you’ll simply update your local files, head to the armory, and upload the updated files.

Most of the remaining work is in creating an easy to use editor for the stats file. Right now it’s just editing a JSON text file, so it was not the most intuitive thing to work with, and we want to make the process as smooth as possible.

Thanks! - Dan

Source

Steam News / 30 November 2025

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