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Steam News12 April 20242y ago

Game Update 0.8.10.1

This update brings a new single player map, 2 new Arrogant weapons, a new game mode, and lots of other improvements! New single player map: Frozen Moon! An intense level that tests your movement and combat skills.

Full notes

Full Cyclic Warriors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Events
addedThis update brings a new single player map, 2 new Arrogant weapons, a new game mode, and lots of other improvements!
addedNew single player map: Frozen Moon! An intense level that tests your movement and combat skills. Speed run it to unlock two new weapons and then post your best times in the official Discord sever!
addedNew game mode: Competitive CTF: Teams will take turns attacking and defending. No respawning until the end of the round, so use good teamwork! Loose streaks will award more money to the loosing team.
changedBalances: Volatile gives you ALL your grenades back on a kill. Paladin steals Time Energy from opponents when you shoot them. Arrogant weapons now do x2 instead of x3 body damage. Arrogant Vortex and Timesight give 7 points instead of 8. Arrogant Dusk gives 11 instead of 12 Arrogant Timesight has double the ammo. Timesight deals 1 more body damage, and 4 more headshot damage. Timesight will now scan when you scope up if you are playing Alert. Shooting enemy with scout will wall hack them for 7 second. Nemesis damaged increased from 90 -> 100 for headshot damage, and its bullets fly 3x faster, making it viable long range. Sonar Dagger wallhack opponents for 5 seconds instead of 4.
fixedFixes: Solved the bug with arrogant pistols where you couldn't buy it even if you had enough money sometimes. Fixed the bug where you'd keep the CTF power core even when you died and respawned.
changedImprovements: Sound plays when you time travel. Louder sound for invisibility turning on and off. Time freeze canceled if activator is killed. Guns with full screen scopes now will fire from your eyes when scoped, avoiding hitting walls right in front of the barrel. Bots will detect which direction you are shooting them from. Bots will coordinate where they protect for CTF game modes. Bots will now have a chance of reacting slower to seeing you if you just time traveled. In money based game modes, having a loose streak will give you more money.
Nemesis damaged90100Nemesis damaged increased, buff

Cyclic Warriors changes

addedThis update brings a new single player map, 2 new Arrogant weapons, a new game mode, and lots of other improvements!
addedNew single player map: Frozen Moon! An intense level that tests your movement and combat skills. Speed run it to unlock two new weapons and then post your best times in the official Discord sever!
addedNew game mode: Competitive CTF: Teams will take turns attacking and defending. No respawning until the end of the round, so use good teamwork! Loose streaks will award more money to the loosing team.
changedBalances: Volatile gives you ALL your grenades back on a kill. Paladin steals Time Energy from opponents when you shoot them. Arrogant weapons now do x2 instead of x3 body damage. Arrogant Vortex and Timesight give 7 points instead of 8. Arrogant Dusk gives 11 instead of 12 Arrogant Timesight has double the ammo. Timesight deals 1 more body damage, and 4 more headshot damage. Timesight will now scan when you scope up if you are playing Alert. Shooting enemy with scout will wall hack them for 7 second. Nemesis damaged increased from 90 -> 100 for headshot damage, and its bullets fly 3x faster, making it viable long range. Sonar Dagger wallhack opponents for 5 seconds instead of 4.
fixedFixes: Solved the bug with arrogant pistols where you couldn't buy it even if you had enough money sometimes. Fixed the bug where you'd keep the CTF power core even when you died and respawned.

This update brings a new single player map, 2 new Arrogant weapons, a new game mode, and lots of other improvements!

New single player map: Frozen Moon! An intense level that tests your movement and combat skills. Speed run it to unlock two new weapons and then post your best times in the official Discord sever!

Arrogant Caser: [Unlock by getting less than 120 seconds in Frozen Moon]

Arrogant Verge: [Unlock by getting less than 90 seconds in Frozen Moon]

New game mode: Competitive CTF: Teams will take turns attacking and defending. No respawning until the end of the round, so use good teamwork! Loose streaks will award more money to the loosing team.

Balances: Volatile gives you ALL your grenades back on a kill. Paladin steals Time Energy from opponents when you shoot them. Arrogant weapons now do x2 instead of x3 body damage. Arrogant Vortex and Timesight give 7 points instead of 8. Arrogant Dusk gives 11 instead of 12 Arrogant Timesight has double the ammo. Timesight deals 1 more body damage, and 4 more headshot damage. Timesight will now scan when you scope up if you are playing Alert. Shooting enemy with scout will wall hack them for 7 second. Nemesis damaged increased from 90 -> 100 for headshot damage, and its bullets fly 3x faster, making it viable long range. Sonar Dagger wallhack opponents for 5 seconds instead of 4.

Fixes: Solved the bug with arrogant pistols where you couldn't buy it even if you had enough money sometimes. Fixed the bug where you'd keep the CTF power core even when you died and respawned.

Improvements: Sound plays when you time travel. Louder sound for invisibility turning on and off. Time freeze canceled if activator is killed. Guns with full screen scopes now will fire from your eyes when scoped, avoiding hitting walls right in front of the barrel. Bots will detect which direction you are shooting them from. Bots will coordinate where they protect for CTF game modes. Bots will now have a chance of reacting slower to seeing you if you just time traveled. In money based game modes, having a loose streak will give you more money.

Command line

In the debug menu there is a new command line, with extra options for customizing your game!

Commands so far

(If there is a command you want, please request it)

kick_bots -> kicks all bots in the game gametime 50 -> set the timer for rounds to 50 seconds score 300 -> set the score to 300. Default 250 for deathmatch, 3 for CTF bot_hardness [0-3] -> set the bots difficulty AllPlaystyles true/false -> You will always have Swift, vicious and Alert no matter you playstyle win_reward x loose_reward x loose_streak_reward x -> How much money do you get per round you've lost in a row, after a loose streak starts? loose_streak_start x -> if 2, you would get a loose streak reward on your second loss in a row. Bonus money equations: bonus = loose_reward * (losses_in_a_row + 1 - rounds_for_a_loose_streak) kick_bots -> kicks all bots in the game

Source

Steam News / 12 April 2024

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