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Steam News7 January 20251y ago

Small Update 0.8.11.10

Hi everyone! Today we have some bug fixes, weapon changes and bot improvements for you. Weapon Balances: Time sight: +2 headshot damage. Caster: -3 damage. Increased recoil when not scoped.

In this update3

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Full Cyclic Warriors update

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What changed

1 fix0 additions7 changes0 removals
  • Gameplay
  • Balance
  • Maps
changedToday we have some bug fixes, weapon changes and bot improvements for you.
changedWeapon Balances:Time sight: +2 headshot damage.
changedWeapon Balances:Caster: -3 damage. Increased recoil when not scoped. Apologies for buffing the caster too much in the last update.
changedWeapon Balances:Laser Pistol: Slightly faster charge up for RMB, and visual recoil to show how close you are to firing.
changedWeapon Balances:Viper: Reduced body damage by 4, resulting in it taking 4 body shots to kill, instead of 3. This will make it much more beneficial to aim for headshots.
changedWeapon Balances:Vortex: Increased headshot damage, so that it breaks enemies shields with 1 headshot.

Cyclic Warriors changes

changedToday we have some bug fixes, weapon changes and bot improvements for you.
changedTime sight: +2 headshot damage.
changedCaster: -3 damage. Increased recoil when not scoped. Apologies for buffing the caster too much in the last update.
changedLaser Pistol: Slightly faster charge up for RMB, and visual recoil to show how close you are to firing.
changedViper: Reduced body damage by 4, resulting in it taking 4 body shots to kill, instead of 3. This will make it much more beneficial to aim for headshots.

Hi everyone!

Today we have some bug fixes, weapon changes and bot improvements for you.

Weapon Balances:

Time sight: +2 headshot damage.

Caster: -3 damage. Increased recoil when not scoped. Apologies for buffing the caster too much in the last update.

Laser Pistol: Slightly faster charge up for RMB, and visual recoil to show how close you are to firing.

Viper: Reduced body damage by 4, resulting in it taking 4 body shots to kill, instead of 3. This will make it much more beneficial to aim for headshots.

Vortex: Increased headshot damage, so that it breaks enemies shields with 1 headshot.

Other Changes:

Switching Ultimate abilities mid game will reset your ultimate points to zero. This is to counter people only selecting expensive ults when they have enough points for them. This will result in more deliberate choices and use of ultimate's.

Improved bot navigation in CTF. This will result in them being able to return the powercore faster. Changed slightly how they respond to threats when returning with the powercore to make them get distracted less.

Night Survival now displays how many kills you achieved.

Bug Fixes:

  • Fixed a glitch where throwing the daggers straight down would freeze you in place, or hurl you downwards. - Fixed a bug where you would get stuck on the forcefields in CTF comp. - Fixed a bug where Bots would have primary weapons on pistol rounds. - Fixed a nav mesh issue on Night Survival map. - Fixed a nav issue in Snow City, where bots could not get to you if you were on the outside of the map. - Fixed a issue where forcefields were missing from Small Facility in CTF comp. - Fixed an issue where the Night Survival boss would stop glowing blue, making him harder to spot.

Source

Steam News / 7 January 2025

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