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Steam News7 February 20264mo ago

0.7.4 Update

Changes Added new cards (16 skills). CPU opponents in training now use fixed decks, and you can select decks from Lv1 to Lv2.(Higher levels yield slightly better rewards).

In this update2

Full notes

Full CyCall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition6 changes1 removal
  • Gameplay
  • Events
  • Maps
addedChangesAdded new cards (16 skills).
changedChangesCPU opponents in training now use fixed decks, and you can select decks from Lv1 to Lv2.(Higher levels yield slightly better rewards).
changedChangesPost-match rewards have been increased by approximately 30% overall.
changedChangesRenamed the "Default" option in Stage Goals/Round Settings to "Medium".
changedChangesThe initial selection for Stage Goal/Round Settings has been changed to Short.
removedBug FixWhen the last book used was no longer 50 cards in edit mode, book selection became unavailable in the battle room.

CyCall changes

addedAdded new cards (16 skills).
changedCPU opponents in training now use fixed decks, and you can select decks from Lv1 to Lv2.(Higher levels yield slightly better rewards).
changedPost-match rewards have been increased by approximately 30% overall.
changedRenamed the "Default" option in Stage Goals/Round Settings to "Medium".
changedThe initial selection for Stage Goal/Round Settings has been changed to Short.

Changes

  • Added new cards (16 skills).

  • CPU opponents in training now use fixed decks, and you can select decks from Lv1 to Lv2.(Higher levels yield slightly better rewards).

  • Post-match rewards have been increased by approximately 30% overall.

  • Renamed the "Default" option in Stage Goals/Round Settings to "Medium".

  • The initial selection for Stage Goal/Round Settings has been changed to Short.

Bug Fix

  • When the last book used was no longer 50 cards in edit mode, book selection became unavailable in the battle room.

  • When an [Army Ant] moved and invaded a neighboring area, its original location was counted as its own territory.

  • When moving units via the Domain Command, unit placement restrictions were being ignored.

  • After using [Relay], the dice roll rendered progression impossible.

Source

Steam News / 7 February 2026

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