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Steam News27 September 20241y ago

v0.7.08 version update patch

Corrections • Slider Octopus talent deactivating sprite and freezing movement • Some doors not opening and duplicating coins or Junks • Clowns not shooting in the tutorial • Colliders adjusted • Dash sticking to explosi

Full notes

Full Cyberwar: Neon City update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Balance
  • UI and audio
  • Gameplay
changedCorrections • Slider Octopus talent deactivating sprite and freezing movement • Some doors not opening and duplicating coins or Junks • Clowns not shooting in the tutorial • Colliders adjusted • Dash sticking to explosive barrels • Pressing pause allows movement even in cutscenes or dialogues • Monkey D. Jones boss letting you leave the life room without picking up the floppy disk • Mama boss laser not hitting the lower corners • Sub-boss "Two Guys on a Motorcycle": o Player able to shoot during cutscene o Attacking too quickly after the cutscene o Increased health o Inverted health bar o Passing through upper walls
fixedBalancing • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus 50 → 25 • Blue ‘Shotgun’ movement speed bonus 20% → 10% • Blue 'Ricochet' damage bonus 50% → 25% • Blue 'Rifle' damage 18 → 16 • Miniboss fixed on the map before the merchant • Enemy spawn progression adjusted • Enemy Drone Max HP 110 → 200 • Bosses Max HP adjusted • 2st and 3st floors enemies Max HP adjusted • Adjusted values in Flash Drive in the skill tree • New room improvements added: • Damage, + HP, + Fire Rate, + MaxHP, + Junks, + Coins, Crits
addedAdjustments • Added a window to skip cutscenes after defeating bosses • Cameras adjusted for bosses DJ Kola, La Konga, and Big Head • Some objects repositioned in rooms • English translation for the ‘Challenge’ button in Jhow
addedAchievements • Achievement "The Exteminator" changed to "The Exterminator 1" → for defeating 100 enemies total. • "The Exterminator 2" added → for defeating 300 enemies. • "The Exterminator 3" added → for defeating 500 enemies. • "Level Zero Secrets" added
Balancing • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus5025Balancing • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus decreased, nerf

Cyberwar: Neon City changes

changedCorrections • Slider Octopus talent deactivating sprite and freezing movement • Some doors not opening and duplicating coins or Junks • Clowns not shooting in the tutorial • Colliders adjusted • Dash sticking to explosive barrels • Pressing pause allows movement even in cutscenes or dialogues • Monkey D. Jones boss letting you leave the life room without picking up the floppy disk • Mama boss laser not hitting the lower corners • Sub-boss "Two Guys on a Motorcycle": o Player able to shoot during cutscene o Attacking too quickly after the cutscene o Increased health o Inverted health bar o Passing through upper walls
fixedBalancing • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus 50 → 25 • Blue ‘Shotgun’ movement speed bonus 20% → 10% • Blue 'Ricochet' damage bonus 50% → 25% • Blue 'Rifle' damage 18 → 16 • Miniboss fixed on the map before the merchant • Enemy spawn progression adjusted • Enemy Drone Max HP 110 → 200 • Bosses Max HP adjusted • 2st and 3st floors enemies Max HP adjusted • Adjusted values in Flash Drive in the skill tree • New room improvements added: • Damage, + HP, + Fire Rate, + MaxHP, + Junks, + Coins, Crits
addedAdjustments • Added a window to skip cutscenes after defeating bosses • Cameras adjusted for bosses DJ Kola, La Konga, and Big Head • Some objects repositioned in rooms • English translation for the ‘Challenge’ button in Jhow
addedAchievements • Achievement "The Exteminator" changed to "The Exterminator 1" → for defeating 100 enemies total. • "The Exterminator 2" added → for defeating 300 enemies. • "The Exterminator 3" added → for defeating 500 enemies. • "Level Zero Secrets" added

Corrections • Slider Octopus talent deactivating sprite and freezing movement • Some doors not opening and duplicating coins or Junks • Clowns not shooting in the tutorial • Colliders adjusted • Dash sticking to explosive barrels • Pressing pause allows movement even in cutscenes or dialogues • Monkey D. Jones boss letting you leave the life room without picking up the floppy disk • Mama boss laser not hitting the lower corners • Sub-boss "Two Guys on a Motorcycle": o Player able to shoot during cutscene o Attacking too quickly after the cutscene o Increased health o Inverted health bar o Passing through upper walls

Balancing • Life room now heals 25 or 50 HP • Blue ‘Shotgun’ HP Bonus 50 → 25 • Blue ‘Shotgun’ movement speed bonus 20% → 10% • Blue 'Ricochet' damage bonus 50% → 25% • Blue 'Rifle' damage 18 → 16 • Miniboss fixed on the map before the merchant • Enemy spawn progression adjusted • Enemy Drone Max HP 110 → 200 • Bosses Max HP adjusted • 2st and 3st floors enemies Max HP adjusted • Adjusted values in Flash Drive in the skill tree • New room improvements added: • Damage, + HP, + Fire Rate, + MaxHP, + Junks, + Coins, Crits

Adjustments • Added a window to skip cutscenes after defeating bosses • Cameras adjusted for bosses DJ Kola, La Konga, and Big Head • Some objects repositioned in rooms • English translation for the ‘Challenge’ button in Jhow

Achievements • Achievement "The Exteminator" changed to "The Exterminator 1" → for defeating 100 enemies total. • "The Exterminator 2" added → for defeating 300 enemies. • "The Exterminator 3" added → for defeating 500 enemies. • "Level Zero Secrets" added

Source

Steam News / 27 September 2024

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