What changed
0 fixes0 additions4 changes0 removals
- UI and audio
- Balance
- Security
changedFixes • Dash through walls • Player sticking to colliders • UI Texts and anchors • Slot machine input • ‘Investor’ achievement not unlocking • Bosses now take stacked damage from upgrades • Dash cooldown 0.2 → 0.5
changedAdjustments • Skill tree upgrade prices • Ability Reboot Kit lvl.1 0.5% HP → 25 HP / lvl. 2 1% HP → 50 HP • Balanced enemies • Enemies per room • Talent Vortex area upgrade +15% → +25% • Talent Grenade damage upgrade +20% → +50% • Talent Grenade impact area upgrade +20% → +50% • Safe-Frog stores 10% → 50% • Mini bosses 1st floor and 3st floor inverted • Dialogue time increased
changedBlue ‘Pistol’ • Gun base damage: 9 → 14 • Burst of Fire spread 0.6 → 0.3 • Grenade damage 25 → 30 • Blackout +30% area
changedBlue ‘Ricochet’ • Bomb explosion time 2s → 1s • Vulnerability +30% effect
Blue ‘Pistol’ • Gun base damage:9→14↑Blue ‘Pistol’ • Gun base damage: increased, buff9 → 14 • Burst of Fire spread0.6→0.3↓9 → 14 • Burst of Fire spread decreased, nerf3 • Grenade damage25→30↑3 • Grenade damage increased, buffBlue ‘Ricochet’ • Bomb explosion time2s→1s↓Blue ‘Ricochet’ • Bomb explosion time decreased, nerfCyberwar: Neon City changes
changedFixes • Dash through walls • Player sticking to colliders • UI Texts and anchors • Slot machine input • ‘Investor’ achievement not unlocking • Bosses now take stacked damage from upgrades • Dash cooldown 0.2 → 0.5
changedAdjustments • Skill tree upgrade prices • Ability Reboot Kit lvl.1 0.5% HP → 25 HP / lvl. 2 1% HP → 50 HP • Balanced enemies • Enemies per room • Talent Vortex area upgrade +15% → +25% • Talent Grenade damage upgrade +20% → +50% • Talent Grenade impact area upgrade +20% → +50% • Safe-Frog stores 10% → 50% • Mini bosses 1st floor and 3st floor inverted • Dialogue time increased
changedBlue ‘Pistol’ • Gun base damage: 9 → 14 • Burst of Fire spread 0.6 → 0.3 • Grenade damage 25 → 30 • Blackout +30% area
changedBlue ‘Ricochet’ • Bomb explosion time 2s → 1s • Vulnerability +30% effect
Fixes • Dash through walls • Player sticking to colliders • UI Texts and anchors • Slot machine input • ‘Investor’ achievement not unlocking • Bosses now take stacked damage from upgrades • Dash cooldown 0.2 → 0.5
Adjustments • Skill tree upgrade prices • Ability Reboot Kit lvl.1 0.5% HP → 25 HP / lvl. 2 1% HP → 50 HP • Balanced enemies • Enemies per room • Talent Vortex area upgrade +15% → +25% • Talent Grenade damage upgrade +20% → +50% • Talent Grenade impact area upgrade +20% → +50% • Safe-Frog stores 10% → 50% • Mini bosses 1st floor and 3st floor inverted • Dialogue time increased
Blue ‘Pistol’ • Gun base damage: 9 → 14 • Burst of Fire spread 0.6 → 0.3 • Grenade damage 25 → 30 • Blackout +30% area
Blue ‘Ricochet’ • Bomb explosion time 2s → 1s • Vulnerability +30% effect
Blue ‘Sniper’ • Band DPS 5 → 8