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Steam News22 July 20241y ago

Closed Alpha V.20240722

As always, I want to thank everyone who participated in the closed alpha. Your feedback is always valuable in spotting and fixing numerous bugs. I look forward to your continued support with this latest update.

In this update12

Full notes

Full Cursed Dungeon Raider update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes16 additions12 changes2 removals
  • Fixes
  • Gameplay
  • Maps
  • Performance
fixedFIXESFixed foxes getting stuck while trying to escape in a certain direction.
fixedFIXESFixed a bug where all animals and monsters noticed the player at the start.
changedCHANGESUpdated interactions with the black market merchant.
addedNEWAdded a control setting to smooth out camera rotation.
addedNEWAdded control settings to toggle movement and sprint, enabling auto-run capabilities.
addedNEWAdded new points of interest on the Scandinavian island.

Cursed Dungeon Raider changes

fixedFixed foxes getting stuck while trying to escape in a certain direction.
fixedFixed a bug where all animals and monsters noticed the player at the start.
changedUpdated interactions with the black market merchant.
addedAdded a control setting to smooth out camera rotation.
addedAdded control settings to toggle movement and sprint, enabling auto-run capabilities.

As always, I want to thank everyone who participated in the closed alpha. Your feedback is always valuable in spotting and fixing numerous bugs. I look forward to your continued support with this latest update.

If you haven't yet participated and would like to join the play-testing while providing valuable feedback, please refer to the post linked below for detailed information on how to gain access to the Closed Alpha.

Closed Alpha Access

ANIMALS

FIXES

  • Fixed foxes getting stuck while trying to escape in a certain direction.

  • Fixed a bug where all animals and monsters noticed the player at the start.

BLACK MARKET

CHANGES

  • Updated interactions with the black market merchant.

CONTROLS

NEW

  • Added a control setting to smooth out camera rotation.

  • Added control settings to toggle movement and sprint, enabling auto-run capabilities.

DUNGEON

NEW

  • Added new points of interest on the Scandinavian island.

  • Added a lit ship on the sea for easier boat location.

  • Added more lootable objects in the dungeon.

FIXES

  • Fixed placement issues with destructible walls at lower dungeon entrances.

  • Fixed misplaced doors in the dungeon and their rotation issues.

  • Fixed misplaced destructible walls in the dungeon.

  • Fixed main artifact glitching below the coffin.

  • Fixed immediate light transition from bright to dark when descending into the dungeon.

GAMEPLAY

NEW

  • Added smell gameplay mechanic.

  • Added one new objective.

CHANGES

  • Changed sprint mechanics: sprint key input is ignored when endurance is depleted, allowing recovery before the player needs to release the sprint key.

  • Updated player crouch transition to be smoother.

GRAPHICS

FIXES

  • Fixed a bug where ashes began to glitter.

HISTORICAL MUSEUM

NEW

  • Added interactions with the museum director.

  • Added new donate-able collectibles to the museum's display cases.

CHANGES

  • Changed museum display cases to only be visible when a collectible is donated.

  • Changed other large displayable objects in the museum to only be visible when discovered and objectives are completed.

  • Updated interactions with the historical museum storage worker.

FIXES

  • Fixed display cases at the historical museum that stopped displaying donated objects after repeated visits.

HOME

NEW

  • Added more bookcases at home.

  • Added compass, chalk, and flashlight as starter equipment on the office table.

CHANGES

  • Removed pre-filled collectibles from display cases at home.

  • Removed bed collider interaction.

  • Updated map to a more historically accurate version at home and in the menu.

ITEMS

NEW

  • Added ceramic plate as a new collectible.

  • Added an advanced compass with rangefinder capabilities.

  • Added beast repellent as throwable equipment.

CHANGES

  • Updated guide flags, ladders, and wooden boards.

FIXES

  • Fixed glowing light tube of the electric lantern when it was not lit.

  • Fixed wooden boards sticking to surfaces at home when returning.

  • Fixed glitching objects when crouching and then standing up over them.

  • Fixed collectible weapons on the Scandinavian island disappearing when going back home.

MYTHOLOGICAL MONSTER

NEW

  • Added new points of interest to the Wisps guidance possibilities.

  • Added Berserker (Werebear) as a new monster with variations in black, red, and snow fur.

CHANGES

  • Updated monster spawn mechanics: more difficult monsters spawn as the player succeeds.

FIXES

  • Fixed Wisps reappearing after exiting the dungeon, even if they were vanished by the player.

PERFORMANCE

CHANGES

  • Optimized GPU memory usage.

  • Optimized RAM usage.

SAVE AND LOAD

CHANGES

  • Optimized loading process.

USER INTERFACE

FIXES

  • Fixed active cursor issue at the start of the game.

Again keep in mind that the save game will be resetted as soon as the game gets released in early access. So please play for testing purposes and not for the progress.

Finally, I want to express my gratitude once more for your ongoing support and feedback. Your input is invaluable, and future updates will be guided by your valuable suggestions and preferences.

Now, set out on your adventure!

Source

Steam News / 22 July 2024

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