What changed
1 fix1 addition1 change0 removals
- Compatibility
- Maps
- Performance
added### Gameplay update - Newly added cards [Dagger] [Dagger Unsheathed] [Dying Light] [Poison Bomb] [Crit Staff] [Circular Cut] [Shield Array] [Wolf Head Shield] [Blood Barrier] - New blessings [Minimalism] [Convenient Upgrade] [Lucky] [Meat Field] [New] [Change] [Revival] - Reworked the curse seal [Wine], [Dagger] and added [Gold-Eating Insect] - Added game clearance data statistics
changed### Balance adjustments - Significantly reduce the negative effects of the initial stage of the curse seal - Adjust the growth value of some curse seals - Weaken the health of monsters on the 1st and 2nd floors - Weapon [Regeneration Shield] strengthened
fixed### Bug fixes and optimizations - Optimize the round settlement logic to make the animation smoother -Fixed the problem of incorrect enhancement values of some cards - Fixed the problem of the curse seal [Fine Iron Ax] not working -Fixed the problem of playing cards too fast resulting in error reporting - Fixed the problem of negative cards causing errors when obtaining relics
Curse Seal Rotation changes
added### Gameplay update - Newly added cards [Dagger] [Dagger Unsheathed] [Dying Light] [Poison Bomb] [Crit Staff] [Circular Cut] [Shield Array] [Wolf Head Shield] [Blood Barrier] - New blessings [Minimalism] [Convenient Upgrade] [Lucky] [Meat Field] [New] [Change] [Revival] - Reworked the curse seal [Wine], [Dagger] and added [Gold-Eating Insect] - Added game clearance data statistics
changed### Balance adjustments - Significantly reduce the negative effects of the initial stage of the curse seal - Adjust the growth value of some curse seals - Weaken the health of monsters on the 1st and 2nd floors - Weapon [Regeneration Shield] strengthened
fixed### Bug fixes and optimizations - Optimize the round settlement logic to make the animation smoother -Fixed the problem of incorrect enhancement values of some cards - Fixed the problem of the curse seal [Fine Iron Ax] not working -Fixed the problem of playing cards too fast resulting in error reporting - Fixed the problem of negative cards causing errors when obtaining relics
### Gameplay update - Newly added cards [Dagger] [Dagger Unsheathed] [Dying Light] [Poison Bomb] [Crit Staff] [Circular Cut] [Shield Array] [Wolf Head Shield] [Blood Barrier] - New blessings [Minimalism] [Convenient Upgrade] [Lucky] [Meat Field] [New] [Change] [Revival] - Reworked the curse seal [Wine], [Dagger] and added [Gold-Eating Insect] - Added game clearance data statistics
### Balance adjustments - Significantly reduce the negative effects of the initial stage of the curse seal - Adjust the growth value of some curse seals - Weaken the health of monsters on the 1st and 2nd floors - Weapon [Regeneration Shield] strengthened
### Bug fixes and optimizations - Optimize the round settlement logic to make the animation smoother -Fixed the problem of incorrect enhancement values of some cards - Fixed the problem of the curse seal [Fine Iron Ax] not working -Fixed the problem of playing cards too fast resulting in error reporting - Fixed the problem of negative cards causing errors when obtaining relics