What changed
1 fix0 additions0 changes0 removals
fixedFixed the hearts in Silhouette Park not being dark like everything else in the level. -Fixed a softlock where if you jumped on the left side off-camera in the Reflection of Circuit District, you would fall indefinetely and not die. -Made it so that Music is set to 90% volume by default instead of 100%. (You can change it yourself by pausing the game, going into Options -> Audio). -Fixed a bug where the previous level's rank would appear for a split second while calculating the current level's rank in the results screen.
Curse of the Mirror changes
fixedFixed the hearts in Silhouette Park not being dark like everything else in the level. -Fixed a softlock where if you jumped on the left side off-camera in the Reflection of Circuit District, you would fall indefinetely and not die. -Made it so that Music is set to 90% volume by default instead of 100%. (You can change it yourself by pausing the game, going into Options -> Audio). -Fixed a bug where the previous level's rank would appear for a split second while calculating the current level's rank in the results screen.
-Fixed the hearts in Silhouette Park not being dark like everything else in the level. -Fixed a softlock where if you jumped on the left side off-camera in the Reflection of Circuit District, you would fall indefinetely and not die. -Made it so that Music is set to 90% volume by default instead of 100%. (You can change it yourself by pausing the game, going into Options -> Audio). -Fixed a bug where the previous level's rank would appear for a split second while calculating the current level's rank in the results screen.