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Steam News27 April 20262mo ago

1.4.59 Patch Notes

-Fixed a bug where if you exited fullscreen, the window itself would look very retro... (apparentely this is better?) -Fixed a bug in the final boss cutscene where a certain character's sprite wouldn't change.

Full notes

Full Curse of the Mirror update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedFixed a bug where if you exited fullscreen, the window itself would look very retro... (apparentely this is better?) -Fixed a bug in the final boss cutscene where a certain character's sprite wouldn't change. -Made it so that the "remixed tracks" option is ON by default (only applies when booting the game for the first time, you can toggle "remixed tracks" yourself by pausing the game, going to options->gameplay->Remixed Music.)

Curse of the Mirror changes

fixedFixed a bug where if you exited fullscreen, the window itself would look very retro... (apparentely this is better?) -Fixed a bug in the final boss cutscene where a certain character's sprite wouldn't change. -Made it so that the "remixed tracks" option is ON by default (only applies when booting the game for the first time, you can toggle "remixed tracks" yourself by pausing the game, going to options->gameplay->Remixed Music.)

-Fixed a bug where if you exited fullscreen, the window itself would look very retro... (apparentely this is better?) -Fixed a bug in the final boss cutscene where a certain character's sprite wouldn't change. -Made it so that the "remixed tracks" option is ON by default (only applies when booting the game for the first time, you can toggle "remixed tracks" yourself by pausing the game, going to options->gameplay->Remixed Music.)

Source

Steam News / 27 April 2026

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