Full notes
Full Curse of the Mirror update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Curse of the Mirror changes
-Improved the HUD, specifically the hearts section (now Dom's reaction will change depending on the health he has).
-Improved the sprites for Royal Tokens (+added a small animation when collected)
-If you get all 3 Royal Tokens in a level, the word "SPECIAL!" will pop up in the results screen, indicating you unlocked that level's special stage.
-Fixed a bug where, if you grabbed a snowboard and held left/right, the animation would be stuck while on the ground.
-Made the space narrower near the end of Silhouette Park.
-Fixed title screen music not looping.
-Fixed being able to roll underwater (apparentely this is better).
-In the Reflection of Snowbunny Fields, King Snowbunny will no longer hurt you when defeated (I know I said I fixed it, but I somehow missed something, should be good now).
-Fixed a bug where you could still pop the balloons after they dissappear in Silhouette Park.
-Added a small cassette icon in every level entrance that indicates that you listened to that level's hidden cassette.
Source
Changelog.gg summarizes and formats this update. How we read updates.
