What changed
2 fixes3 additions4 changes0 removals
- UI and audio
- Performance
- Gameplay
- Fixes
changedWith update 1.1.2, we have made some significant changes to some of our user interface to make it nicer and easier to use. You should find the material tool to be much more useful thanks to the ability to choose your own color tint rather than relying solely on our swatches. We also now show you a small preview so you can see what your changes are doing without having to constantly close and re-open the menu.
addedOn top of this, we have begun laying the groundwork for future updates by working on improving performance. Ensuring we have a good base will make adding more to the game later easier.
addedUpdate 1.1.2 Patch Notes[REWORK] Re-implemented the material swap tools to be easier to use and provide more options. You can now use your own custom colors, rather than the swatches provided by us.
fixedUpdate 1.1.2 Patch Notes[FIX] Fixed the service, takeout, and checkouts from not being able to have their material changed
fixedUpdate 1.1.2 Patch Notes[FIX] Fixed the way the painting of materials works so painting a counter will copy all of its changes to the next one.
changedUpdate 1.1.2 Patch Notes[REWORK] Significant rework to the way the volumetric shader works to help improve its performance
Cup and Counter: Coffee Shop Simulator changes
changedWith update 1.1.2, we have made some significant changes to some of our user interface to make it nicer and easier to use. You should find the material tool to be much more useful thanks to the ability to choose your own color tint rather than relying solely on our swatches. We also now show you a small preview so you can see what your changes are doing without having to constantly close and re-open the menu.
addedOn top of this, we have begun laying the groundwork for future updates by working on improving performance. Ensuring we have a good base will make adding more to the game later easier.
added[REWORK] Re-implemented the material swap tools to be easier to use and provide more options. You can now use your own custom colors, rather than the swatches provided by us.
fixed[FIX] Fixed the service, takeout, and checkouts from not being able to have their material changed
fixed[FIX] Fixed the way the painting of materials works so painting a counter will copy all of its changes to the next one.
With update 1.1.2, we have made some significant changes to some of our user interface to make it nicer and easier to use. You should find the material tool to be much more useful thanks to the ability to choose your own color tint rather than relying solely on our swatches. We also now show you a small preview so you can see what your changes are doing without having to constantly close and re-open the menu.
On top of this, we have begun laying the groundwork for future updates by working on improving performance. Ensuring we have a good base will make adding more to the game later easier.
We are continuing to gather user feedback as we plan where to take the game forward!
Update 1.1.2 Patch Notes
[REWORK] Re-implemented the material swap tools to be easier to use and provide more options. You can now use your own custom colors, rather than the swatches provided by us.
[FIX] Fixed the service, takeout, and checkouts from not being able to have their material changed
[FIX] Fixed the way the painting of materials works so painting a counter will copy all of its changes to the next one.
[REWORK] Significant rework to the way the volumetric shader works to help improve its performance
[NEW] Implemented upscaling support using DLSS, FSR, and XeSS. This is useful for users with weak GPUs that support any of these. We are still working on performance improvements outside of this, particularly when it comes to CPU usage.
[REWORK] Reworked and improved some of our UI
[FIX] Various miscellaneous work on improving performance of all systems.