Cult of PiN
Steam News 2 February 20251y ago

Pin Demo v0.7.1 Patch Notes

Another small patch this week with some QoL upgrades, balance changes and bug fixes! v0.7.1 Features and Balance changes - Duplicate Table Traits no longer appear in the same run - Added a cycling 'To-Do' list on main m…

Update log

Full Cult of PiN update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition2 changes0 removals
  • Balance
changedAnother small patch this week with some QoL upgrades, balance changes and bug fixes!
changedFeatures and Balance changes
addedDuplicate Table Traits no longer appear in the same run - Added a cycling 'To-Do' list on main menu to show all remaining achievements - Pryo and Watermelon Balls changed to boost damage and $ when hitting an active Bumper - Blocker HP now scales off of your current Damage - The Shop will always offer a Base Blocker perk if you don't currently have one active - The Shop will always offer an Invert Flippers perk if the relevant Table Trait is active - Rebalanced Bumper HP at varying stages - Chances of all blocking effects from Table Traits reduced to 1 in 3 (was 1 in 2) - $ Rewards for completing a stage reduced - Redesigned Bonus Tables to offer better rewards
fixedFixed a bug where the Bonus Block trait had a 100% chance of blocking Bonus item effects - Fixed a number of perks that either displayed incorrectly or whose functionality wasn't working as intended - Fixed issues with Damage per Score perks not being correctly calculated - Fixed a number of issues with the Achivement Unlocked panel when returning from a run - Fixed a number of scenarios where the Slow-Mo effect wasn't triggering when it was meant to

Another small patch this week with some QoL upgrades, balance changes and bug fixes!

v0.7.1

Features and Balance changes

- Duplicate Table Traits no longer appear in the same run - Added a cycling 'To-Do' list on main menu to show all remaining achievements - Pryo and Watermelon Balls changed to boost damage and $ when hitting an active Bumper - Blocker HP now scales off of your current Damage - The Shop will always offer a Base Blocker perk if you don't currently have one active - The Shop will always offer an Invert Flippers perk if the relevant Table Trait is active - Rebalanced Bumper HP at varying stages - Chances of all blocking effects from Table Traits reduced to 1 in 3 (was 1 in 2) - $ Rewards for completing a stage reduced - Redesigned Bonus Tables to offer better rewards

Bug Fixes

- Fixed a bug where the Bonus Block trait had a 100% chance of blocking Bonus item effects - Fixed a number of perks that either displayed incorrectly or whose functionality wasn't working as intended - Fixed issues with Damage per Score perks not being correctly calculated - Fixed a number of issues with the Achivement Unlocked panel when returning from a run - Fixed a number of scenarios where the Slow-Mo effect wasn't triggering when it was meant to

Happy flipping!

Kenny

Source

Steam News / 2 February 2025

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