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Steam News21 October 20258mo ago

🎉 Steam Fest Results + What’s Next for Cubic Annihilation

Hey everyone! The Steam Fest has officially wrapped up — and wow, what an incredible week.

In this update2

Full notes

Full Cubic Annihilation update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Balance
addedThe Steam Fest has officially wrapped up — and wow , what an incredible week. Over 1,300 of you jumped into battle , launched cubes into chaos, and helped push Cubic Annihilation to 1,000 new wishlists (now sitting at 1.3K total!).
changedFor our first public release ever, that absolutely blew us away. Thank you to every commander who played, streamed, sent feedback, or melted their GPU with thousands of cubes — you made this event unforgettable. 💥
changed💬 What You Told Us⚙️ Performance & optimization — smoother large battles and faster pathfinding updates.
changed💬 What You Told Us🎨 Visual polish — sharper effects, better explosions, and improved readability in large fights.
changed💬 What You Told UsYour feedback helps shape the battlefield — so please keep it coming on Discord or in the Steam discussions!
added🔮 What’s NextNew unit modifiers to expand tactical depth.

Cubic Annihilation changes

addedThe Steam Fest has officially wrapped up — and wow , what an incredible week. Over 1,300 of you jumped into battle , launched cubes into chaos, and helped push Cubic Annihilation to 1,000 new wishlists (now sitting at 1.3K total!).
changedFor our first public release ever, that absolutely blew us away. Thank you to every commander who played, streamed, sent feedback, or melted their GPU with thousands of cubes — you made this event unforgettable. 💥
changed⚙️ Performance & optimization — smoother large battles and faster pathfinding updates.
changed🎨 Visual polish — sharper effects, better explosions, and improved readability in large fights.
changedYour feedback helps shape the battlefield — so please keep it coming on Discord or in the Steam discussions!

The Steam Fest has officially wrapped up — and wow, what an incredible week. Over 1,300 of you jumped into battle, launched cubes into chaos, and helped push Cubic Annihilation to 1,000 new wishlists (now sitting at 1.3K total!).

For our first public release ever, that absolutely blew us away. Thank you to every commander who played, streamed, sent feedback, or melted their GPU with thousands of cubes — you made this event unforgettable. 💥

đź’¬ What You Told Us

We spent the week reading every bit of feedback, and here are a few key things we’re already improving:

  • ⚙️ Performance & optimization — smoother large battles and faster pathfinding updates.

  • đź§  Targeting & AI tweaks — smarter unit behavior and cleaner engagement logic.

  • 🎨 Visual polish — sharper effects, better explosions, and improved readability in large fights.

Your feedback helps shape the battlefield — so please keep it coming on Discord or in the Steam discussions!

🔮 What’s Next

The next update will focus on:

  • New unit modifiers to expand tactical depth.

  • Further balance passes for Tier 1–2 units.

  • And some secret new toys we can’t wait to show you soon đź‘€

We’ll share more in the coming weeks as we prepare the Post-Fest Update, so make sure to wishlist (if you haven’t yet!) and follow the game to stay in the loop.

Thank you again for making our first Steam Fest such an awesome experience. This is just the beginning — and the cubes are only getting angrier.

See you on the battlefield, – The Frixion Games Team

Source

Steam News / 21 October 2025

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