Cube Kingdoms
Steam News 30 April 202620d ago

Bugfixes and improvements

🛠️ Improvements The color of the selection box has been changed because it was practically invisible in snow. Many UI elements were adjusted so text sizes are now consistent. The tooltip and the tutorial text now dynam…

Update log

Full Cube Kingdoms update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition8 changes6 removals
  • Gameplay
  • UI and audio
  • Maps
changed🛠️ ImprovementsThe color of the selection box has been changed because it was practically invisible in snow.
changed🛠️ ImprovementsMany UI elements were adjusted so text sizes are now consistent.
changed🛠️ ImprovementsThe outline color for selected objects is now gray, since it wasn’t visible on snow maps.
removed🐞 Bug FixesThe check for whether all enemies are dead no longer worked correctly.
removed🐞 Bug FixesThe bug report window no longer opened after returning to the main menu.
removed🐞 Bug FixesIt was possible to get stuck in the tutorial if you set taxes very high or removed all food.

🛠️ Improvements

  • The color of the selection box has been changed because it was practically invisible in snow.

  • Many UI elements were adjusted so text sizes are now consistent.

  • The tooltip and the tutorial text now dynamically adjust their size.

  • The outline color for selected objects is now gray, since it wasn’t visible on snow maps.

🐞 Bug Fixes

  • The check for whether all enemies are dead no longer worked correctly.

  • The bug report window no longer opened after returning to the main menu.

  • It was possible to get stuck in the tutorial if you set taxes very high or removed all food.

  • The difficulty setting in the campaign was not loaded correctly.

  • Pausing buildings no longer worked properly.

  • When pausing a building that required other resources, and the required resource was insufficient, the speech bubble above the building changed incorrectly.

  • The “zzz” symbol above buildings was no longer visible.

  • The snoring sound when pausing a building no longer played.

  • The tooltip stopped working.

  • When switching from a snow level to a normal level, the storage and main building still had snow on them.

  • If you opened other UIs while having an object selected, the info UI did not disappear.

  • There was an exception when befriending a settlement without having saved and loaded the game at least once.

  • Settlement relationship values were set multiple times, causing incorrect values and strange behavior.

  • There was an exception when loading a game with an allied AI twice from the main menu without restarting the game.

  • Objects in the overworld were not deselected when selecting another object.

  • When dismissing a merchant or envoy via the UI, the horse in the stable was not released.

  • You could train mounted units, demolish the stable, build a new one, and it would again provide 6 horses.

⚖️ Balancing

  • The amount of coal needed in snow levels has been reduced.

  • The amount of water needed in lava levels has been reduced.

Source

Steam News / 30 April 2026

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