Update log
Full Cube Kingdoms update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Balance
🛠️ Improvements
You now receive a message when someone gifts you resources
Camera movement speed with WASD/arrow keys has been increased
Unfinished buildings can be moved again
🐞 Bug Fixes
Several scrollbars were centered the first time they were opened
The UI for gifting resources had a strange gap at the top
Hops from the hop farmer were floating in the air while walking
It was possible to move buildings that were not fully constructed yet, which caused multiple issues
The final mission in the tutorial did not work
If you had no allies and then gained one, the scroll UI did not activate immediately
Settlements did not update their flag and player name right after being captured
When loading a game, settlements were not added to the command UI
If certain buildings were forbidden, the AI could get stuck
Moving objects could sometimes cause an exception
⚖️ Balancing
The amount of gold gained through the skill has been significantly increased
The amount of clay produced per work cycle has been reduced
Market prices for various resources have been adjusted
Damage of Mounted Knights has been increased
Players now start with 0 crystals
Envoys are now faster
The amount an envoy can carry is now also increased by the skill
The skill that spawns knights in the castle now spawns only 2 instead of 3 per skill point
Settlements now send resources more frequently
The amount of resources sent by AIs and settlements no longer depends on the difficulty level
Source
