Cube Kingdoms
Steam News 17 April 20261mo ago

Bugfixes and improvements

🛠️ Improvements You now receive a message when someone gifts you resources Camera movement speed with WASD/arrow keys has been increased Unfinished buildings can be moved again 🐞 Bug Fixes Several scrollbars were cent…

Update log

Full Cube Kingdoms update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes1 addition9 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
changed🛠️ ImprovementsCamera movement speed with WASD/arrow keys has been increased
changed🛠️ ImprovementsUnfinished buildings can be moved again
changed🐞 Bug FixesThe UI for gifting resources had a strange gap at the top
changed🐞 Bug FixesIf you had no allies and then gained one, the scroll UI did not activate immediately
added🐞 Bug FixesWhen loading a game, settlements were not added to the command UI
changed⚖️ BalancingThe amount of gold gained through the skill has been significantly increased

🛠️ Improvements

  • You now receive a message when someone gifts you resources

  • Camera movement speed with WASD/arrow keys has been increased

  • Unfinished buildings can be moved again

🐞 Bug Fixes

  • Several scrollbars were centered the first time they were opened

  • The UI for gifting resources had a strange gap at the top

  • Hops from the hop farmer were floating in the air while walking

  • It was possible to move buildings that were not fully constructed yet, which caused multiple issues

  • The final mission in the tutorial did not work

  • If you had no allies and then gained one, the scroll UI did not activate immediately

  • Settlements did not update their flag and player name right after being captured

  • When loading a game, settlements were not added to the command UI

  • If certain buildings were forbidden, the AI could get stuck

  • Moving objects could sometimes cause an exception

⚖️ Balancing

  • The amount of gold gained through the skill has been significantly increased

  • The amount of clay produced per work cycle has been reduced

  • Market prices for various resources have been adjusted

  • Damage of Mounted Knights has been increased

  • Players now start with 0 crystals

  • Envoys are now faster

  • The amount an envoy can carry is now also increased by the skill

  • The skill that spawns knights in the castle now spawns only 2 instead of 3 per skill point

  • Settlements now send resources more frequently

  • The amount of resources sent by AIs and settlements no longer depends on the difficulty level

Source

Steam News / 17 April 2026

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