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Steam News17 April 20264mo ago

Bugfixes and improvements

๐Ÿ› ๏ธ Improvements You now receive a message when someone gifts you resources Camera movement speed with WASD/arrow keys has been increased Unfinished buildings can be moved again ๐Ÿž Bug Fixes Several scrollbars were cent

In this update3

Full notes

Full Cube Kingdoms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition8 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
changed๐Ÿ› ๏ธ ImprovementsCamera movement speed with WASD/arrow keys has been increased
changed๐Ÿ› ๏ธ ImprovementsUnfinished buildings can be moved again
fixed๐Ÿž Bug FixesSeveral scrollbars were centered the first time they were opened
fixed๐Ÿž Bug FixesThe UI for gifting resources had a strange gap at the top
fixed๐Ÿž Bug FixesHops from the hop farmer were floating in the air while walking
fixed๐Ÿž Bug FixesIt was possible to move buildings that were not fully constructed yet, which caused multiple issues

Cube Kingdoms changes

changedCamera movement speed with WASD/arrow keys has been increased
changedUnfinished buildings can be moved again
fixedSeveral scrollbars were centered the first time they were opened
fixedThe UI for gifting resources had a strange gap at the top
fixedHops from the hop farmer were floating in the air while walking

๐Ÿ› ๏ธ Improvements

  • You now receive a message when someone gifts you resources

  • Camera movement speed with WASD/arrow keys has been increased

  • Unfinished buildings can be moved again

๐Ÿž Bug Fixes

  • Several scrollbars were centered the first time they were opened

  • The UI for gifting resources had a strange gap at the top

  • Hops from the hop farmer were floating in the air while walking

  • It was possible to move buildings that were not fully constructed yet, which caused multiple issues

  • The final mission in the tutorial did not work

  • If you had no allies and then gained one, the scroll UI did not activate immediately

  • Settlements did not update their flag and player name right after being captured

  • When loading a game, settlements were not added to the command UI

  • If certain buildings were forbidden, the AI could get stuck

  • Moving objects could sometimes cause an exception

โš–๏ธ Balancing

  • The amount of gold gained through the skill has been significantly increased

  • The amount of clay produced per work cycle has been reduced

  • Market prices for various resources have been adjusted

  • Damage of Mounted Knights has been increased

  • Players now start with 0 crystals

  • Envoys are now faster

  • The amount an envoy can carry is now also increased by the skill

  • The skill that spawns knights in the castle now spawns only 2 instead of 3 per skill point

  • Settlements now send resources more frequently

  • The amount of resources sent by AIs and settlements no longer depends on the difficulty level

Source

Steam News / 17 April 2026

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