In this update4
Full notes
Full Cube Foundry update
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What changed
4 fixes3 additions3 changes0 removals
- UI and audio
- Balance
- Gameplay
- Fixes
addedNew Content & Audio-VisualsExtended Progression: 25 new standard upgrades added for the 1e18–1e100 range.
addedNew Content & Audio-VisualsProcedural Music: New 8-bit music overlays now play dynamically when card/potion bonuses are active.
addedNew Content & Audio-VisualsVisual FX: Added "Enchantment" visual effects for active bonuses.
changedBalance AdjustmentsPrestige Buffs: Boosted mid-tier prestige upgrades (500–50k PP) and CPC power.
changedBalance AdjustmentsMastery Boost: Passive buffs from Mastery Levels increased by ~50%.
changedBalance AdjustmentsSpeedier Garden: Reduced Cube Garden growth times by another 25%.
Cube Foundry changes
addedExtended Progression: 25 new standard upgrades added for the 1e18–1e100 range.
addedProcedural Music: New 8-bit music overlays now play dynamically when card/potion bonuses are active.
addedVisual FX: Added "Enchantment" visual effects for active bonuses.
changedPrestige Buffs: Boosted mid-tier prestige upgrades (500–50k PP) and CPC power.
changedMastery Boost: Passive buffs from Mastery Levels increased by ~50%.
[V1.6.6] Progression & Balance Overhaul
New Content & Audio-Visuals
- Extended Progression25 new standard upgrades added for the 1e18–1e100 range.
- Procedural MusicNew 8-bit music overlays now play dynamically when card/potion bonuses are active.
- Visual FXAdded "Enchantment" visual effects for active bonuses.
Balance Adjustments
Prestige Buffs: Boosted mid-tier prestige upgrades (500–50k PP) and CPC power.
- Mastery BoostPassive buffs from Mastery Levels increased by ~50%.
- Speedier GardenReduced Cube Garden growth times by another 25%.
Bug Fixes & Technical Improvements
Calculation Fixes: Implemented BigNumber for prestige upgrades to prevent overflow.
- Economic LogicFixed a formula error causing negative generator costs via potions.
- CPS PersistenceResolved an issue where generator-specific CPS boosts were being wiped during recalculations.
- AlignmentSynced locale descriptions with actual in-game values and fixed cost-reduction scaling.
Source
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