What changed
1 fix0 additions0 changes0 removals
fixedProgrammer Balance -Sorting Inventory requires confirmation if Moil or Programmer -Zombies are now Undead -Temporary Double Time now stacks in duration not exponentially (this was crashing the game) -Some Melee Units rebalanced a bit (Tunnel Bore nerfed!) -Some Fragments nerfed -9 Spelling mistakes fixed -Various other fixes, QOL improvements, modding improvements and other changes Full patchnotes as always in game
Cube Chaos changes
fixedProgrammer Balance -Sorting Inventory requires confirmation if Moil or Programmer -Zombies are now Undead -Temporary Double Time now stacks in duration not exponentially (this was crashing the game) -Some Melee Units rebalanced a bit (Tunnel Bore nerfed!) -Some Fragments nerfed -9 Spelling mistakes fixed -Various other fixes, QOL improvements, modding improvements and other changes Full patchnotes as always in game
Programmer Balance -Sorting Inventory requires confirmation if Moil or Programmer -Zombies are now Undead -Temporary Double Time now stacks in duration not exponentially (this was crashing the game) -Some Melee Units rebalanced a bit (Tunnel Bore nerfed!) -Some Fragments nerfed -9 Spelling mistakes fixed -Various other fixes, QOL improvements, modding improvements and other changes Full patchnotes as always in game