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Steam News18 June 20251y ago

1.0 Update

Thats right cube chaos HAS LEFT EARLY ACCESS and with that comes a large update: -Elemental rework! (Its basically a new species!) -3 new Terrains! -All Terrains now have a boss variant! -3 Secret Endings!

Full notes

Full Cube Chaos update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedThats right cube chaos HAS LEFT EARLY ACCESS and with that comes a large update: -Elemental rework! (Its basically a new species!) -3 new Terrains! -All Terrains now have a boss variant! -3 Secret Endings! -10 Achievements -8 normal perks, 1 neutral perk, 4 cubes, 7 animations for old cubes -A bunch of perk and class species synergies reworked and rebalanced -Various minor UI improvements and niceties -Fixes (always FIXES) Full Patchnotes as always in game! There is a 20% discount for a bit, in case you haven't gotten the game and are reading this. What happens now? I put answers to various 1.0 related questions in a faq in the discord, but generally there will be 1 more update with fixes and whatever goes wrong, however after that dont expect updates, I will still do some whenever I feel like it, but thats inconsistent and arbitrary. Now that I have gotten here I think I will pat myself on the back and showcase the list of all the mayor changes and additions in the full early access period: -Roughly 3000 lines of patchnotes -Terrains and boss terrain variants (thats right terrains didnt exist AT ALL) -Tooltips, mana bar UI, time UI other UI and just general QOL improvements -A full check of all perk and cube descriptions -700+ new more perks from (1296 -> 2063) -Cube upgrades and consumable upgrades -2 new classes, 3 new species (4 if you count the elemental full rework) -Nightmare system reworked (twice kinda) -More fixes and balance changes than I can easily count! -Tons of other not so easy to categorize stuff! Big thanks to the discord and steam forum community for providing feedback, bug reports, suggestions and well community! I coulden't and woulden't have gotten here without everyone! Have fun! Wunarg

Cube Chaos changes

addedThats right cube chaos HAS LEFT EARLY ACCESS and with that comes a large update: -Elemental rework! (Its basically a new species!) -3 new Terrains! -All Terrains now have a boss variant! -3 Secret Endings! -10 Achievements -8 normal perks, 1 neutral perk, 4 cubes, 7 animations for old cubes -A bunch of perk and class species synergies reworked and rebalanced -Various minor UI improvements and niceties -Fixes (always FIXES) Full Patchnotes as always in game! There is a 20% discount for a bit, in case you haven't gotten the game and are reading this. What happens now? I put answers to various 1.0 related questions in a faq in the discord, but generally there will be 1 more update with fixes and whatever goes wrong, however after that dont expect updates, I will still do some whenever I feel like it, but thats inconsistent and arbitrary. Now that I have gotten here I think I will pat myself on the back and showcase the list of all the mayor changes and additions in the full early access period: -Roughly 3000 lines of patchnotes -Terrains and boss terrain variants (thats right terrains didnt exist AT ALL) -Tooltips, mana bar UI, time UI other UI and just general QOL improvements -A full check of all perk and cube descriptions -700+ new more perks from (1296 -> 2063) -Cube upgrades and consumable upgrades -2 new classes, 3 new species (4 if you count the elemental full rework) -Nightmare system reworked (twice kinda) -More fixes and balance changes than I can easily count! -Tons of other not so easy to categorize stuff! Big thanks to the discord and steam forum community for providing feedback, bug reports, suggestions and well community! I coulden't and woulden't have gotten here without everyone! Have fun! Wunarg

Thats right cube chaos HAS LEFT EARLY ACCESS and with that comes a large update: -Elemental rework! (Its basically a new species!) -3 new Terrains! -All Terrains now have a boss variant! -3 Secret Endings! -10 Achievements -8 normal perks, 1 neutral perk, 4 cubes, 7 animations for old cubes -A bunch of perk and class species synergies reworked and rebalanced -Various minor UI improvements and niceties -Fixes (always FIXES) Full Patchnotes as always in game! There is a 20% discount for a bit, in case you haven't gotten the game and are reading this. What happens now? I put answers to various 1.0 related questions in a faq in the discord, but generally there will be 1 more update with fixes and whatever goes wrong, however after that dont expect updates, I will still do some whenever I feel like it, but thats inconsistent and arbitrary. Now that I have gotten here I think I will pat myself on the back and showcase the list of all the mayor changes and additions in the full early access period: -Roughly 3000 lines of patchnotes -Terrains and boss terrain variants (thats right terrains didnt exist AT ALL) -Tooltips, mana bar UI, time UI other UI and just general QOL improvements -A full check of all perk and cube descriptions -700+ new more perks from (1296 -> 2063) -Cube upgrades and consumable upgrades -2 new classes, 3 new species (4 if you count the elemental full rework) -Nightmare system reworked (twice kinda) -More fixes and balance changes than I can easily count! -Tons of other not so easy to categorize stuff! Big thanks to the discord and steam forum community for providing feedback, bug reports, suggestions and well community! I coulden't and woulden't have gotten here without everyone! Have fun! Wunarg

Source

Steam News / 18 June 2025

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