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Steam News1 May 20251y ago

Fixing and Stockpiling Update

Summarized Patchnotes: -Various minor quality of life: --Dragon egg perks now reference the adult and baby dragon directly for easier understanding and checking --Insane speed options start default on when unlocked (onl

Full notes

Full Cube Chaos update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedSummarized Patchnotes: -Various minor quality of life: --Dragon egg perks now reference the adult and baby dragon directly for easier understanding and checking --Insane speed options start default on when unlocked (only for newly unlocking) --Cubes added by boss scaling now start locked for 1 minute giving the player time to prepare --Automated single "minute" text now is "1 minute" for reasons which are best explained by testing the sentence above (same with 1 second and 1 tick) --Node map performance improved significantly -6 Balance changes -12 Spelling mistakes fixed/Descriptions improved -A few other fixes Full patchnotes as always in game (Not a lot though)

Cube Chaos changes

fixedSummarized Patchnotes: -Various minor quality of life: --Dragon egg perks now reference the adult and baby dragon directly for easier understanding and checking --Insane speed options start default on when unlocked (only for newly unlocking) --Cubes added by boss scaling now start locked for 1 minute giving the player time to prepare --Automated single "minute" text now is "1 minute" for reasons which are best explained by testing the sentence above (same with 1 second and 1 tick) --Node map performance improved significantly -6 Balance changes -12 Spelling mistakes fixed/Descriptions improved -A few other fixes Full patchnotes as always in game (Not a lot though)

Summarized Patchnotes: -Various minor quality of life: --Dragon egg perks now reference the adult and baby dragon directly for easier understanding and checking --Insane speed options start default on when unlocked (only for newly unlocking) --Cubes added by boss scaling now start locked for 1 minute giving the player time to prepare --Automated single "minute" text now is "1 minute" for reasons which are best explained by testing the sentence above (same with 1 second and 1 tick) --Node map performance improved significantly -6 Balance changes -12 Spelling mistakes fixed/Descriptions improved -A few other fixes Full patchnotes as always in game (Not a lot though)

This is a small update, in part because of variance in my productivity, for example due to sickness, which of course for a single person project have much greater impact, and in part because I am stockpiling some stuff for future 1.0 business.

Source

Steam News / 1 May 2025

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