In this update3
Full notes
Full Crystals Of Irm update
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What changed
- Gameplay
Crystals Of Irm changes
Hey and hello!
Guess what - Crystals Of Irm is part of this year's “No Time to Loot” festival - woo-hoo! Feel free to check it out - there are lots of great games there.
Today's update will be a little shorter than usual because I've got my hands full right now. But despite all the tasks I have to do, I'm making good progress and the game is coming along nicely again.
Weekly Task
As discussed last week, the new internal version is ready and I'm waiting for feedback on it. The newly implemented dialogue system and my cutscene system work wonderfully together and give me the opportunity to communicate the motivation or necessity of various quests much better! The demo update will give you a first little taste of this!
Demo Stuff
I'm currently in the final stages of completing the demo update. As already mentioned, some of the bugs you reported will be fixed, and Miris will be expanded to include the Adventurers' Guild. Here, you can accept quests that will take you to the labyrinth dungeons in Irm and also interact with other adventurers. I'm excited to hear what you think!
So that's it for this week's dev update! See you again next week.
Until then,
David ːlunar2019piginablanketː
Source
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