Hey and Hallo! Time sure flies! I’ve been so busy that I sometimes forget these posts are here to keep you updated!
Full notes
Full Crystals Of Irm update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey and Hallo!
What changed
0 fixes0 additions4 changes0 removals
Gameplay
Balance
changedI’ve been so busy that I sometimes forget these posts are here to keep you updated! A quick apology for that, but I also just want to show you Crystals Of Irm, and that means I have to finish it first!
changedAnd it’s coming along nicely! Right now, I’m looking at the game with a bit of disbelief and am surprised myself at where I’ve ended up after all this time. The three dungeons are done, the overworld is done, and there are plenty of places to explore. There are various weapons, skills, and spells to learn and discover. A wide variety of enemies will attack you with all sorts of patterns and moves.
changedI’d like to take this opportunity to once again sincerely thank you for the feedback from the playtest! Most of it has been implemented by now, and you’ve made the game even better! I don’t think that was the last playtest. I’ll keep you updated on that, of course.
changedOver the past few weeks, I had the chance to showcase Crystals Of Irm at the Baltic Dev Days, which was once again a lot of fun! Many thanks to everyone who played and for the nice conversations! I really enjoyed it!
Crystals Of Irm changes
changedI’ve been so busy that I sometimes forget these posts are here to keep you updated! A quick apology for that, but I also just want to show you Crystals Of Irm, and that means I have to finish it first!
changedAnd it’s coming along nicely! Right now, I’m looking at the game with a bit of disbelief and am surprised myself at where I’ve ended up after all this time. The three dungeons are done, the overworld is done, and there are plenty of places to explore. There are various weapons, skills, and spells to learn and discover. A wide variety of enemies will attack you with all sorts of patterns and moves.
changedI’d like to take this opportunity to once again sincerely thank you for the feedback from the playtest! Most of it has been implemented by now, and you’ve made the game even better! I don’t think that was the last playtest. I’ll keep you updated on that, of course.
changedOver the past few weeks, I had the chance to showcase Crystals Of Irm at the Baltic Dev Days, which was once again a lot of fun! Many thanks to everyone who played and for the nice conversations! I really enjoyed it!
Time sure flies!
I’ve been so busy that I sometimes forget these posts are here to keep you updated! A quick apology for that, but I also just want to show you Crystals Of Irm, and that means I have to finish it first!
And it’s coming along nicely! Right now, I’m looking at the game with a bit of disbelief and am surprised myself at where I’ve ended up after all this time. The three dungeons are done, the overworld is done, and there are plenty of places to explore. There are various weapons, skills, and spells to learn and discover. A wide variety of enemies will attack you with all sorts of patterns and moves.
Crystals Of Irm is finally where I wanted it to be, and I really like it! I hope I can convey that to you when the time comes!
I’d like to take this opportunity to once again sincerely thank you for the feedback from the playtest! Most of it has been implemented by now, and you’ve made the game even better! I don’t think that was the last playtest. I’ll keep you updated on that, of course.
Over the past few weeks, I had the chance to showcase Crystals Of Irm at the Baltic Dev Days, which was once again a lot of fun! Many thanks to everyone who played and for the nice conversations! I really enjoyed it!
And with this little update, I’m heading straight back to Irm to polish and refine every nook and cranny I can find! Onwards!