What changed
1 fix0 additions3 changes0 removals
- Gameplay
- Fixes
- UI and audio
- Balance
changedThis Patch includes the previously reverted patch . Save migration is fully possible but may lead to longer (a few seconds) load time on the first start up and load of your run. We also reworked how the migration system works, to make rollbacks possible in the future with a normal update, instead of changing files manually.
fixedBug FixesFixed Shock Ability & Money Up Ability => now only apply to enemies inside their range and not afterwards as well
changedBug FixesImproved FPS => Changed Money Pop Up System, Changed Audio System
changedBalancing AdjustmentsThundering Turret => Increased the Damage upgrade from 20% to 25%
Thundering Turret => Increased the Damage upgrade20%→25%↑Thundering Turret => Increased the Damage upgrade increased, buffCrystal Tower Defense changes
changedThis Patch includes the previously reverted patch . Save migration is fully possible but may lead to longer (a few seconds) load time on the first start up and load of your run. We also reworked how the migration system works, to make rollbacks possible in the future with a normal update, instead of changing files manually.
fixedFixed Shock Ability & Money Up Ability => now only apply to enemies inside their range and not afterwards as well
changedImproved FPS => Changed Money Pop Up System, Changed Audio System
changedThundering Turret => Increased the Damage upgrade from 20% to 25%
This Patch includes the previously reverted patch. Save migration is fully possible but may lead to longer (a few seconds) load time on the first start up and load of your run. We also reworked how the migration system works, to make rollbacks possible in the future with a normal update, instead of changing files manually.
Bug Fixes
Fixed Shock Ability & Money Up Ability => now only apply to enemies inside their range and not afterwards as well
Improved FPS => Changed Money Pop Up System, Changed Audio System
Balancing Adjustments
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