Full notes
Full Crystal Guardians TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Crystal Guardians TD changes
Made an optimization to make the map load faster (so starting and restarting should be a bit faster), this is also a stepping stone for implementing endless mode - Added new cursor colors so you do not lose them anymore in intense situations :) - Added the option to disable disable water reflection (This one will improve FPS a decent bit!) - On larger screens the reset all text will not be super small anymore - UI scale will not reset to 100% anymore when starting up the game - When putting speed mode on speed 4, it will remember last mode and fall back to that one when an enemy gets damaged
New cursor colors:
Source
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