In this update, we made several small but important improvements focused on control comfort and overall gameplay experience: 1- Ground Slide Input Adjustment We noticed that using Down + Jump to trigger the ground slide
Full notes
Full Crystal Gaiden Origins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes1 removal
Gameplay
UI and audio
Fixes
changedIn this update, we made several small but important improvements focused on control comfort and overall gameplay experience:
addedWe noticed that using Down + Jump to trigger the ground slide could sometimes cause direction misreads on controllers. To improve the control feel while keeping the existing input intact, we added RT as an additional input option for the ground slide.
changed2- Controller UI Shortcut Cleanup
removedWe also removed the mute and screen size toggle shortcuts from controller inputs. This should prevent accidental screen resizing during intense moments, especially while using Fury.
fixedWe fixed a fullscreen display issue where some intro text could visually break through the intended layout.
Crystal Gaiden Origins changes
changedIn this update, we made several small but important improvements focused on control comfort and overall gameplay experience:
addedWe noticed that using Down + Jump to trigger the ground slide could sometimes cause direction misreads on controllers. To improve the control feel while keeping the existing input intact, we added RT as an additional input option for the ground slide.
changed2- Controller UI Shortcut Cleanup
removedWe also removed the mute and screen size toggle shortcuts from controller inputs. This should prevent accidental screen resizing during intense moments, especially while using Fury.
fixedWe fixed a fullscreen display issue where some intro text could visually break through the intended layout.
In this update, we made several small but important improvements focused on control comfort and overall gameplay experience:
1- Ground Slide Input Adjustment
We noticed that using Down + Jump to trigger the ground slide could sometimes cause direction misreads on controllers. To improve the control feel while keeping the existing input intact, we added RT as an additional input option for the ground slide.
2- Controller UI Shortcut Cleanup
We also removed the mute and screen size toggle shortcuts from controller inputs. This should prevent accidental screen resizing during intense moments, especially while using Fury.
3- Intro Fullscreen Text Fix
We fixed a fullscreen display issue where some intro text could visually break through the intended layout.
And as always, thank you everyone for the continued support. If you are enjoying the game and have a moment to spare, leaving a review really helps us a lot and supports the future of the project.