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Steam News21 August 202510mo ago

Crystal Gaiden Origins Patch #2 - Out Now on Steam!

Hello gamers, Crystal Gaiden Origins gets another round of improvements and fixes!

Full notes

Full Crystal Gaiden Origins update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello gamers,

What changed

6 fixes4 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
changedCrystal Gaiden Origins gets another round of improvements and fixes!
addedNew: All echo fragments and related achievements are now available in the game
addedNew: Added ammo limits for each sub weapon with notifications when reaching max ammo
addedNew: Added a buffer to sliding for jump inputs in the last few frames to create smoother control
addedNew: Extended intro song to allow more relaxed pacing for intro texts in all languages—now you have time to read them all
fixedFixed a visual problem in 2-1 causing the sky to have seam lines at certain resolutions

Crystal Gaiden Origins changes

changedCrystal Gaiden Origins gets another round of improvements and fixes!
addedNew: All echo fragments and related achievements are now available in the game
addedNew: Added ammo limits for each sub weapon with notifications when reaching max ammo
addedNew: Added a buffer to sliding for jump inputs in the last few frames to create smoother control
addedNew: Extended intro song to allow more relaxed pacing for intro texts in all languages—now you have time to read them all

Crystal Gaiden Origins gets another round of improvements and fixes!

⚙️ Patch Notes

  • NewAll echo fragments and related achievements are now available in the game
  • NewAdded ammo limits for each sub weapon with notifications when reaching max ammo
  • NewAdded a buffer to sliding for jump inputs in the last few frames to create smoother control
  • New: Extended intro song to allow more relaxed pacing for intro texts in all languages—now you have time to read them all

  • Fixed a visual problem in 2-1 causing the sky to have seam lines at certain resolutions

  • Fixed an animation state issue when sliding off a platform

  • Fixed some tile gap issues at certain resolutions

  • Fixed a camera culling issue in stage 5 that might be related to enemies not behaving correctly

  • Fixed an animation state issue with an enemy in stage 5—it will now properly blink on hit at higher difficulties

  • Fixed an issue in Boss Rush mode preventing players from switching weapons in the first round

  • Changed stage 4 enemy behavior and spawn points to make it more challenging and engaging

  • Changed stage 5 enemy behavior so their attacks are more likely to land on the player

We appreciate all the reports and suggestions from the community!

Team Oni

Source

Steam News / 21 August 2025

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